| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-01-25 | Minor header file cleanup, | Stijn Buys | |
| add weapons to the player's ship when starting a new game. | |||
| 2011-07-12 | Removed Entity::Complex flag: collision models will be used if availble, | Stijn Buys | |
| removed a number of irrelevant comments. | |||
| 2011-07-11 | Corrected a typo in the racetrack messages. | Stijn Buys | |
| 2011-07-01 | Corrected the signature of the RaceTrack::frame() function which prevented ↵ | Stijn Buys | |
| it from beeing executed. | |||
| 2011-02-10 | Added a local chat channel. The say command defaults to zone chat, global ↵ | Stijn Buys | |
| messages can be send with the shout command. Removed NonSolid flag fro race objects, have race use the local chat channel. Updated to network protocol version 22. Updated developer documentation. | |||
| 2010-11-13 | fixed broken game::RaceTrack docking, made race entities NonSolid | Stijn Buys | |
| 2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys | |
| 2009-08-16 | more constness, initial patchDef2 support in MapFile, reverse engine ↵ | Stijn Buys | |
| disables impulse drive, r_axis support | |||
| 2009-03-07 | renamed Entity::eventstate() to Entity::state(), | Stijn Buys | |
| introduced Destroyed state | |||
| 2009-01-28 | seed random generator on startup, | Stijn Buys | |
| show loader frame on r_restart, initial collision detection hooks | |||
| 2009-01-25 | make a player pay for ships, | Stijn Buys | |
| add prize money to the race | |||
| 2008-12-28 | generic docking API, | Stijn Buys | |
| race activating requires docking | |||
| 2008-11-09 | working jumpgates | Stijn Buys | |
| 2008-09-28 | move base game module to new subdirectory | Stijn Buys | |
