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Project::OSiRiON
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2015-01-25Minor header file cleanup,Stijn Buys
add weapons to the player's ship when starting a new game.
2011-07-12Removed Entity::Complex flag: collision models will be used if availble,Stijn Buys
removed a number of irrelevant comments.
2011-07-11Corrected a typo in the racetrack messages.Stijn Buys
2011-07-01Corrected the signature of the RaceTrack::frame() function which prevented ↵Stijn Buys
it from beeing executed.
2011-02-10Added a local chat channel. The say command defaults to zone chat, global ↵Stijn Buys
messages can be send with the shout command. Removed NonSolid flag fro race objects, have race use the local chat channel. Updated to network protocol version 22. Updated developer documentation.
2010-11-13fixed broken game::RaceTrack docking, made race entities NonSolidStijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-16more constness, initial patchDef2 support in MapFile, reverse engine ↵Stijn Buys
disables impulse drive, r_axis support
2009-03-07renamed Entity::eventstate() to Entity::state(),Stijn Buys
introduced Destroyed state
2009-01-28seed random generator on startup,Stijn Buys
show loader frame on r_restart, initial collision detection hooks
2009-01-25make a player pay for ships,Stijn Buys
add prize money to the race
2008-12-28generic docking API,Stijn Buys
race activating requires docking
2008-11-09working jumpgatesStijn Buys
2008-09-28move base game module to new subdirectoryStijn Buys