Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-07 | Initial bullet physics support | Stijn Buys | |
2009-03-07 | renamed Entity::eventstate() to Entity::state(), | Stijn Buys | |
introduced Destroyed state | |||
2009-01-25 | make a player pay for ships, | Stijn Buys | |
add prize money to the race | |||
2008-12-25 | Improved list_zone, list_ships | Stijn Buys | |
Ship price and cargo size | |||
2008-12-20 | fixed zone list for the jump command in g_devel mode | Stijn Buys | |
2008-12-07 | add system map, | Stijn Buys | |
prepare source tree for dataset reorganization | |||
2008-11-30 | realistic strafe speed, | Stijn Buys | |
moved launch buttons to the top of the docking menu | |||
2008-11-16 | engine trails | Stijn Buys | |
2008-11-10 | adds jumpgate, station, ship dealer | Stijn Buys | |
2008-11-09 | working jumpgates | Stijn Buys | |
2008-11-08 | moved message functions into Player class | Stijn Buys | |
2008-11-08 | docking, bumps network protocol version | Stijn Buys | |
2008-11-01 | server-side model loading, initial @dock function | Stijn Buys | |
2008-10-19 | game module cleanups | Stijn Buys | |
2008-09-28 | move base game module to new subdirectory | Stijn Buys | |