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Project::OSiRiON
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2010-11-12moved global entity info type to core::Entity::infotype(),Stijn Buys
automatic generation of jumppoint and jumpgate names and descriptions, prepared game code for the seperation of Entity::radius() and Model::radius()
2010-11-12read factions.ini and add te ablity to apply faction colors to entities,Stijn Buys
read templates.ini and add te ablity to apply template settings to entities.
2010-10-25renamed ship torque_force to turn_force, added ship roll_forceStijn Buys
2010-10-20advanced ship physics specifications, specs game functionStijn Buys
2010-09-26moved trading definitions from station.ini to the zone.iniStijn Buys
2010-09-19text rendering cleanups, inventory capacity & cargo volumeStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-17Initial support for players docking other players' ships. Stijn Buys
2010-03-13small OS X build fixesStijn Buys
ShipModel::search cleanup
2010-02-21network info messages bugfixesStijn Buys
2009-11-14update the info system, fixes network info exchangeStijn Buys
2009-11-13added core::InfoType, refactored game::ShipModel as core::Info subclass, ↵Stijn Buys
introduced core::Label
2009-11-12initial commodities and entity inventory, bump network proto version to 18Stijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2008-12-25Improved list_zone, list_shipsStijn Buys
Ship price and cargo size
2008-11-10adds jumpgate, station, ship dealerStijn Buys
2008-11-09working jumpgatesStijn Buys
2008-09-28move base game module to new subdirectoryStijn Buys