| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2012-12-28 | Support for rendering globes with rings, | Stijn Buys | |
| removed hardcoded 'corona' prefix for corona textures, added support for projectile fire sounds. | |||
| 2010-11-24 | Actually add entities in the intro to their zone, | Stijn Buys | |
| removed core::EntityControlable::movement(), cleaned up core::EntityGlobe, adds support for a per-globe corona, adds core::EntityControlable::control_flags(), bumps network protocol version to 21 | |||
| 2010-10-20 | removes Static and Solid entity flags, corrects EntityDynamic motionstate sync | Stijn Buys | |
| 2009-11-15 | added entity request network message | Stijn Buys | |
| 2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys | |
| 2009-08-16 | more constness, initial patchDef2 support in MapFile, reverse engine ↵ | Stijn Buys | |
| disables impulse drive, r_axis support | |||
| 2009-02-24 | Replaced 'The Osirion Project' with 'Project::OSiRioN' in messages, | Stijn Buys | |
| added g_collision cflag to facillitate future development, added ShowOnMap entity flag | |||
| 2008-11-12 | add star corona | Stijn Buys | |
| 2008-11-09 | working jumpgates | Stijn Buys | |
| 2008-09-28 | move base game module to new subdirectory | Stijn Buys | |
