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Author
2011-05-11
Review of the main loop timer, converted timers from float to unsigned long,
Stijn Buys
corrected a number of timing bugs, improved client framerate stability.
2010-11-16
cleaned up autoconf/automake project files, this should solve build order ↵
Stijn Buys
and dependency issues
2010-11-12
made core::Entity::entity_shape a private attribute
Stijn Buys
2009-11-15
added entity request network message
Stijn Buys
2009-08-18
astyle cleanup, corrects not loading of material textures
Stijn Buys
2009-08-16
more constness, initial patchDef2 support in MapFile, reverse engine ↵
Stijn Buys
disables impulse drive, r_axis support
2009-08-15
API cleanups, const optimizations, submodel lights/flares/particles import
Stijn Buys
2008-11-23
clean module consturction/destruction
Stijn Buys
2008-11-08
moved message functions into Player class
Stijn Buys
2008-11-03
minor bugfixes
Stijn Buys
2008-10-19
bugfix for the example module spectator
Stijn Buys
2008-10-19
game module cleanups
Stijn Buys
2008-10-18
example module
Stijn Buys