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Project::OSiRiON
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2008-09-29adds introduction screen to the clientStijn Buys
2008-09-28move base game module to new subdirectoryStijn Buys
2008-09-27mission targets, texture unloading, private messagesStijn Buys
2008-09-10serverside entitiesStijn Buys
2008-08-24afterburner/reverse/strafeStijn Buys
2008-08-23fixes for gcc 4.3.1, added g_develStijn Buys
2008-08-07rotating planets, navpoints, network protocol updates, entity event stateStijn Buys
2008-08-01the kinetic impulse driveStijn Buys
2008-08-01model->enginecolor(), removed autolevel, added selection delayStijn Buys
2008-07-30various minor issues: ESC closing chat, g_autolevelStijn Buys
2008-07-28zone supportStijn Buys
2008-05-25planet updatesStijn Buys
2008-02-18core redesign, part IIStijn Buys
2008-02-17major rewrite of Cvar, Func and EntityStijn Buys
2008-02-16code cleanupStijn Buys
2008-02-14dedicated server accepts incoming connectionsStijn Buys
2008-02-13camera Overview as spectator only, join worksStijn Buys
2008-02-13split client from game moduleStijn Buys
2008-02-11renamed Entity.base_* to Entity.core_*Stijn Buys
fixed camera::mode::Overview
2008-02-09entities, step 1Stijn Buys
2008-02-04tweaked consoleStijn Buys
client status with timer and fps core connect/disconnect
2008-02-03basic client consoleStijn Buys
2008-02-03command buffer handlingStijn Buys
engine function parsing buffered client console
2008-02-02removed libcommonStijn Buys
modularized client and server
2008-02-01interface cleanupStijn Buys
2008-01-31modular system works nowStijn Buys
2008-01-30accomodate the new modulesStijn Buys
2007-10-27conditional -DDEBUG messagesStijn Buys
2007-10-22basis system consoleStijn Buys
2007-10-21namespace and class cleanupsStijn Buys
2007-10-21namespace cleanupStijn Buys
2007-10-21added basic file loaderStijn Buys
2007-10-20Initial import.Stijn Buys