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Author
2008-05-18
standard hail
Stijn Buys
2008-05-14
console, camera & interpolation
Stijn Buys
2008-05-12
color and info updates
Stijn Buys
2008-05-12
console colors
Stijn Buys
2008-05-12
aux::plural, aux::article
Stijn Buys
2008-05-11
fix movement in local game, fix camera cockpit mode offset
Stijn Buys
2008-05-10
interpolation & oscilating debugging
Stijn Buys
2008-05-10
more interpolation issues
Stijn Buys
2008-05-06
client-side frame interpolation: frames and timers
Stijn Buys
2008-05-05
lights with entity color, sunlight, network stats
Stijn Buys
2008-05-04
split map reading from models
Stijn Buys
2008-05-03
server frame time, rotation snap, flares
Stijn Buys
2008-05-03
camera handling, Cockpit view
Stijn Buys
2008-05-02
additional light properties
Stijn Buys
2008-05-01
roll control
Stijn Buys
2008-05-01
lights
Stijn Buys
2008-04-27
more 3D changes
Stijn Buys
2008-04-27
3D flight
Stijn Buys
2008-04-06
new target_direction model
Stijn Buys
2008-03-16
r_drawradius
Stijn Buys
2008-03-16
somewhat smoother network play, player assets, client pif updates
Stijn Buys
2008-03-16
fixes compilation on soliter, abort dedicated server on error
Stijn Buys
2008-03-09
fixed sphere black hole, added basic HUD with speed and direction indicator, ↵
Stijn Buys
basic shaped entities readable from world.ini
2008-03-08
typo correction
Stijn Buys
2008-03-08
gcc 4.2 fixes
Stijn Buys
2008-03-08
added ships.ini
Stijn Buys
2008-03-08
game reads world.ini
Stijn Buys
2008-03-05
OpenGL lighting
Stijn Buys
2008-03-03
fixes two network play bugs
Stijn Buys
2008-03-03
usable models, target_engine
Stijn Buys
2008-03-02
added target_engine support
Stijn Buys
2008-03-02
Rotated world
Stijn Buys
2008-03-02
better working .map reader
Stijn Buys
2008-03-02
initial (buggy) support for .map models
Stijn Buys
2008-02-21
more minor updates
Stijn Buys
2008-02-21
dedicated server, entity transfer
Stijn Buys
2008-02-18
core redesign, part II
Stijn Buys
2008-02-17
major rewrite of Cvar, Func and Entity
Stijn Buys
2008-02-16
code cleanup
Stijn Buys
2008-02-16
initial client-to-server connection
Stijn Buys
2008-02-14
dedicated server accepts incoming connections
Stijn Buys
2008-02-13
camera Overview as spectator only, join works
Stijn Buys
2008-02-13
split client from game module
Stijn Buys
2008-02-12
removed
Stijn Buys
2008-02-11
renamed Entity.base_* to Entity.core_*
Stijn Buys
fixed camera::mode::Overview
2008-02-10
more entity updates
Stijn Buys
2008-02-09
more entities
Stijn Buys
2008-02-09
entities, step 1
Stijn Buys
2008-02-08
updated filesystem, removed inifile, updated game and tga loader
Stijn Buys
minor cleanups
2008-02-04
tweaked console
Stijn Buys
client status with timer and fps core connect/disconnect
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