Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
have ships remember their docks and spawns.
|
|
|
|
|
|
reset keyboard modifiers when resetting the video subsystem.
|
|
it from beeing executed.
|
|
corrected a number of timing bugs, improved client framerate stability.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
messages can be send with the shout command.
Removed NonSolid flag fro race objects, have race use the local chat channel.
Updated to network protocol version 22.
Updated developer documentation.
|
|
to enable collision models on player ships.
|
|
|
|
|
|
|
|
|
|
removed core::EntityControlable::movement(),
cleaned up core::EntityGlobe,
adds support for a per-globe corona,
adds core::EntityControlable::control_flags(),
bumps network protocol version to 21
|
|
|
|
|
|
|
|
instead of in front of him.
|
|
|
|
specs game function.
|
|
and dependency issues
|
|
|
|
|
|
radius related bugs
|
|
editable
through zone.ini
|
|
|
|
world entity
|
|
|
|
made core::Entity::info() const, added core::Info::find() to get non-const *core::Info pointers
|
|
|
|
Model::radius(),
corrected bullet motionstate transfer bug in Entity::reset(),
minor cleanups
|
|
automatic generation of jumppoint and jumpgate names and descriptions,
prepared game code for the seperation of Entity::radius() and Model::radius()
|
|
|
|
read templates.ini and add te ablity to apply template settings to entities.
|
|
added list_cargo, list_ship and list_faction engine functions
|
|
unified bounding box code into math::BoundingBox3f class
|
|
unified depletion with keepalive
|
|
|
|
|
|
|
|
|
|
|