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Project::OSiRiON
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path: root/src/game
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2011-02-08Corrected triangle loading of collision model, added 'complex' flag to ships.iniStijn Buys
to enable collision models on player ships.
2010-11-29Corrected message in the 'give cargo' command.Stijn Buys
2010-11-27Removed input lag from ship controles.Stijn Buys
2010-11-27Corrected 'specs strafe' message, thanks ThornStijn Buys
2010-11-25Have the spec command report individual specifications if no value is provided.Stijn Buys
2010-11-24Actually add entities in the intro to their zone,Stijn Buys
removed core::EntityControlable::movement(), cleaned up core::EntityGlobe, adds support for a per-globe corona, adds core::EntityControlable::control_flags(), bumps network protocol version to 21
2010-11-24apply model radius to enties in intro.ini.Stijn Buys
2010-11-24Added support for generic [entity] sections to intro.ini.Stijn Buys
2010-11-24Exposed ship physics damping factors through ships.ini and the specs command.Stijn Buys
2010-11-18Have the goto engine function make your ship appear above another player, ↵Stijn Buys
instead of in front of him.
2010-11-18Removed warning color from docking messages.Stijn Buys
2010-11-18Changed game::Ship::mass() default value to radius() * 100, updated the ↵Stijn Buys
specs game function.
2010-11-16cleaned up autoconf/automake project files, this should solve build order ↵Stijn Buys
and dependency issues
2010-11-13apply ship templates to stationsStijn Buys
2010-11-13corrected a bug where faction or template secondary color was not appliedStijn Buys
2010-11-13added jumppoint and jumpgate templates, corrected a number of potentionalStijn Buys
radius related bugs
2010-11-13don't set shipmodel info on world entities as this would make shipmodel info ↵Stijn Buys
editable through zone.ini
2010-11-13set ship entity infoStijn Buys
2010-11-13adds a ship key for world entities which applies ship model settings to a ↵Stijn Buys
world entity
2010-11-13fixed broken model sizes in introStijn Buys
2010-11-13corrected a bug where ship names got erased,Stijn Buys
made core::Entity::info() const, added core::Info::find() to get non-const *core::Info pointers
2010-11-13fixed broken game::RaceTrack docking, made race entities NonSolidStijn Buys
2010-11-12enables entity model scaling, Entity::radius() gets precedence over ↵Stijn Buys
Model::radius(), corrected bullet motionstate transfer bug in Entity::reset(), minor cleanups
2010-11-12moved global entity info type to core::Entity::infotype(),Stijn Buys
automatic generation of jumppoint and jumpgate names and descriptions, prepared game code for the seperation of Entity::radius() and Model::radius()
2010-11-12made core::Entity::entity_shape a private attributeStijn Buys
2010-11-12read factions.ini and add te ablity to apply faction colors to entities,Stijn Buys
read templates.ini and add te ablity to apply template settings to entities.
2010-11-11added initial faction support, entities can receive faction colorsStijn Buys
added list_cargo, list_ship and list_faction engine functions
2010-11-08moved clear() from game::Game~ to core::GameServer~ (solves FIXME),Stijn Buys
unified bounding box code into math::BoundingBox3f class
2010-10-26updated network protocol version to 20, implemented invemtory depletion, ↵Stijn Buys
unified depletion with keepalive
2010-10-25renamed ship torque_force to turn_force, added ship roll_forceStijn Buys
2010-10-25directory prefix is no required for ini files, merge ui.ini and menu.iniStijn Buys
2010-10-20removes Static and Solid entity flags, corrects EntityDynamic motionstate sync Stijn Buys
2010-10-20docking functions cleanup, jumpgates work againStijn Buys
2010-10-20advanced ship physics specifications, specs game functionStijn Buys
2010-10-19bullet ship physicsStijn Buys
2010-10-19corrects a bullet segfault when deleteing an EntityControlableStijn Buys
2010-10-18bullet ActionInterface for controlable entities, KeepAlive flag and g_keepaliveStijn Buys
2010-10-18local vstrafe support, initial ship collision, g_damping factorStijn Buys
2010-10-18newline at end-of-fileStijn Buys
2010-10-18newline at end-of-fileStijn Buys
2010-10-17moved bullet objets to core::Entity,Stijn Buys
moved docking functions to game.cc and removed entity->dock(), enabled depth testing for bullet debug draw
2010-10-17core bullet physics support,Stijn Buys
initial vstrafe support
2010-10-15destroy cargo when ejecting while dockedStijn Buys
2010-10-15beam / eject cargo updatesStijn Buys
2010-10-15added 'eject cargo' game commandStijn Buys
2010-10-09fix crash introduced with inventory transfer, buywindow credits indicator, Stijn Buys
removed impulse drive initialization delay.
2010-10-09removed physics references, transfer inventory on ship aquisitionStijn Buys
2010-10-07fixes crash on 'give ship' when the player hasn't joined yetStijn Buys
(thanks to Thorn for the bug report)
2010-10-04eliminate compiler warnings about float to int conversionStijn Buys
2010-10-04corrected a crashbug, added cargo listing for give cargoStijn Buys