Age | Commit message (Expand) | Author |
2008-11-08 | docking, bumps network protocol version | Stijn Buys |
2008-11-03 | minor bugfixes | Stijn Buys |
2008-11-01 | server-side model loading, initial @dock function | Stijn Buys |
2008-10-26 | intro.ini updates | Stijn Buys |
2008-10-19 | bugfix for the example module spectator | Stijn Buys |
2008-10-19 | game module cleanups | Stijn Buys |
2008-10-18 | example module | Stijn Buys |
2008-10-18 | minor module updates | Stijn Buys |
2008-10-06 | use new inifile API | Stijn Buys |
2008-09-29 | adds introduction screen to the client | Stijn Buys |
2008-09-28 | convoy.cc newline at end of file | Stijn Buys |
2008-09-28 | intro module | Stijn Buys |
2008-09-28 | game.cc newline at end of file | Stijn Buys |
2008-09-28 | intro module groundworks | Stijn Buys |
2008-09-28 | move base game module to new subdirectory | Stijn Buys |
2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys |
2008-09-18 | fix win32 build and directory creation, use My Games\ | Stijn Buys |
2008-09-10 | new files... you just got to have them! | Stijn Buys |
2008-09-10 | serverside entities | Stijn Buys |
2008-08-30 | dedicated server ncurses console updates | Stijn Buys |
2008-08-26 | improved dust rendering | Stijn Buys |
2008-08-24 | impulse disables thrust | Stijn Buys |
2008-08-24 | afterburner/reverse/strafe | Stijn Buys |
2008-08-23 | impulse timer should be 3 seconds | Stijn Buys |
2008-08-23 | fixes for gcc 4.3.1, added g_devel | Stijn Buys |
2008-08-21 | entity.set_eventstate | Stijn Buys |
2008-08-15 | render dock locations on active targets, fix star texture loading and rendering | Stijn Buys |
2008-08-10 | forgot to add racetrack files | Stijn Buys |
2008-08-10 | added racetrack to the game module, added Odin's new structures to the assets... | Stijn Buys |
2008-08-08 | improved truster indicator, impulse engine sounds | Stijn Buys |
2008-08-07 | rotating planets, navpoints, network protocol updates, entity event state | Stijn Buys |
2008-08-06 | every player within 1024 game units is drawn as target | Stijn Buys |
2008-08-03 | documentation, extra sound warnings, network bytes/sec | Stijn Buys |
2008-08-01 | fix thruster jitter | Stijn Buys |
2008-08-01 | the kinetic impulse drive | Stijn Buys |
2008-08-01 | jumpdrive countdown | Stijn Buys |
2008-08-01 | model->enginecolor(), removed autolevel, added selection delay | Stijn Buys |
2008-07-30 | various minor issues: ESC closing chat, g_autolevel | Stijn Buys |
2008-07-29 | first attempt at auto-leveling | Stijn Buys |
2008-07-29 | don't let buying a ship move the player to default_zone | Stijn Buys |
2008-07-28 | label protection | Stijn Buys |
2008-07-28 | make the jump command case insensitive | Stijn Buys |
2008-07-28 | zone support | Stijn Buys |
2008-07-25 | minor cleanups | Stijn Buys |
2008-07-24 | primary, secondary, tertiary color rendering | Stijn Buys |
2008-07-14 | adds a buy sound when the player purchases a ship | Stijn Buys |
2008-07-13 | connection sequence updates, breaks network protocol | Stijn Buys |
2008-06-01 | entity and shipmodel labels, fixes sort order of shipmodels | Stijn Buys |
2008-05-25 | note to self: add new files | Stijn Buys |
2008-05-25 | planet updates | Stijn Buys |