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2008-08-24
afterburner/reverse/strafe
Stijn Buys
2008-08-23
impulse timer should be 3 seconds
Stijn Buys
2008-08-23
fixes for gcc 4.3.1, added g_devel
Stijn Buys
2008-08-21
entity.set_eventstate
Stijn Buys
2008-08-15
render dock locations on active targets, fix star texture loading and rendering
Stijn Buys
2008-08-10
forgot to add racetrack files
Stijn Buys
2008-08-10
added racetrack to the game module, added Odin's new structures to the ↵
Stijn Buys
assets documentation
2008-08-08
improved truster indicator, impulse engine sounds
Stijn Buys
2008-08-07
rotating planets, navpoints, network protocol updates, entity event state
Stijn Buys
2008-08-06
every player within 1024 game units is drawn as target
Stijn Buys
2008-08-03
documentation, extra sound warnings, network bytes/sec
Stijn Buys
2008-08-01
fix thruster jitter
Stijn Buys
2008-08-01
the kinetic impulse drive
Stijn Buys
2008-08-01
jumpdrive countdown
Stijn Buys
2008-08-01
model->enginecolor(), removed autolevel, added selection delay
Stijn Buys
2008-07-30
various minor issues: ESC closing chat, g_autolevel
Stijn Buys
2008-07-29
first attempt at auto-leveling
Stijn Buys
2008-07-29
don't let buying a ship move the player to default_zone
Stijn Buys
2008-07-28
label protection
Stijn Buys
2008-07-28
make the jump command case insensitive
Stijn Buys
2008-07-28
zone support
Stijn Buys
2008-07-25
minor cleanups
Stijn Buys
2008-07-24
primary, secondary, tertiary color rendering
Stijn Buys
2008-07-14
adds a buy sound when the player purchases a ship
Stijn Buys
2008-07-13
connection sequence updates, breaks network protocol
Stijn Buys
2008-06-01
entity and shipmodel labels, fixes sort order of shipmodels
Stijn Buys
2008-05-25
note to self: add new files
Stijn Buys
2008-05-25
planet updates
Stijn Buys
2008-05-24
aux::lowercase, aux::to_lowercase
Stijn Buys
2008-05-24
Hail
Stijn Buys
2008-05-18
standard hail
Stijn Buys
2008-05-14
console, camera & interpolation
Stijn Buys
2008-05-12
color and info updates
Stijn Buys
2008-05-12
console colors
Stijn Buys
2008-05-12
aux::plural, aux::article
Stijn Buys
2008-05-11
fix movement in local game, fix camera cockpit mode offset
Stijn Buys
2008-05-10
interpolation & oscilating debugging
Stijn Buys
2008-05-10
more interpolation issues
Stijn Buys
2008-05-06
client-side frame interpolation: frames and timers
Stijn Buys
2008-05-05
lights with entity color, sunlight, network stats
Stijn Buys
2008-05-04
split map reading from models
Stijn Buys
2008-05-03
server frame time, rotation snap, flares
Stijn Buys
2008-05-03
camera handling, Cockpit view
Stijn Buys
2008-05-02
additional light properties
Stijn Buys
2008-05-01
roll control
Stijn Buys
2008-05-01
lights
Stijn Buys
2008-04-27
more 3D changes
Stijn Buys
2008-04-27
3D flight
Stijn Buys
2008-04-06
new target_direction model
Stijn Buys
2008-03-16
r_drawradius
Stijn Buys
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