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path:
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src
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model
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asefile.cc
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2010-12-03
Corrected bounding box on models with rotated submodels.
Stijn Buys
2010-11-08
moved clear() from game::Game~ to core::GameServer~ (solves FIXME),
Stijn Buys
unified bounding box code into math::BoundingBox3f class
2010-10-25
corrects model triangle and quad count
Stijn Buys
2010-10-24
corrects model bounding box issues
Stijn Buys
2010-10-24
keepalive optimizations, r_lights engine variable, OpenGL VBO support
Stijn Buys
2010-10-15
have the ASE reader respect the Material::Ignore flag
Stijn Buys
2010-10-15
added parsing of ASE submaterial definitions
Stijn Buys
2009-11-02
ase loader: ignore caulk
Stijn Buys
2009-11-02
ase loader: removed superfluous debug output
Stijn Buys
2009-11-02
ASE loader: support for multiple *GEOM objects and multiple materials
Stijn Buys
2009-08-18
astyle cleanup, corrects not loading of material textures
Stijn Buys
2009-08-16
minor cleanups, corrected map widget
Stijn Buys
2009-08-16
more constness
Stijn Buys
2009-08-16
more constness, initial patchDef2 support in MapFile, reverse engine ↵
Stijn Buys
disables impulse drive, r_axis support
2009-08-15
don't render entites behind the camera
Stijn Buys
2009-08-12
triangle/quad code cleanup,corrects submodel origin, enable quad rendering again
Stijn Buys
2009-08-12
src/model filenames cleanup, parse .map texture coordinates, early loading ↵
Stijn Buys
of material textures
2009-08-11
misc_model support
Stijn Buys
2009-08-10
fix ase texture coordinates
Stijn Buys
2009-08-10
initial texture support for ase models
Stijn Buys
2009-08-09
adds r_normals cvar, read normals from .ase models
Stijn Buys
2009-08-09
slightly more usable fake normals
Stijn Buys
2009-08-09
initial .ase support
Stijn Buys