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Project::OSiRiON
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2008-12-21multiple introductionsStijn Buys
2008-12-21full direction. pitch and roll control for fx_flare, fx_particles and ↵Stijn Buys
func_rotate
2008-12-21improved func_rotateStijn Buys
2008-12-20initial support for func_rotate and friendsStijn Buys
2008-12-07flame particle systemsStijn Buys
2008-12-07add system map,Stijn Buys
prepare source tree for dataset reorganization
2008-11-23merged model classes into one file, classname cleanup, fx_particlesStijn Buys
2008-11-16engine trailsStijn Buys
2008-11-10added impulsesound worldspawn keyStijn Buys
2008-11-08parse model geometry without vertexbufferStijn Buys
2008-08-15full thruster engine texture if impulse is enabledStijn Buys
2008-08-15fix docking box drawingStijn Buys
2008-08-15render dock locations on active targets, fix star texture loading and renderingStijn Buys
2008-08-15func_group supportStijn Buys
2008-08-01revert renderer camera location, fix r_restartStijn Buys
2008-08-01model->enginecolor(), removed autolevel, added selection delayStijn Buys
2008-07-31fix debug messagesStijn Buys
2008-07-31fix mysterious poly multiplicationStijn Buys
2008-07-30various minor issues: ESC closing chat, g_autolevelStijn Buys
2008-07-28zone supportStijn Buys
2008-07-24primary, secondary, tertiary color renderingStijn Buys
2008-07-23transform brush faces into quadsStijn Buys
2008-07-23fragment rendererStijn Buys
2008-07-23preparing for fragment renderingStijn Buys
2008-07-20handle vertexarray overflows more gracefullStijn Buys
2008-07-18parse engine sound from .map modelStijn Buys
2008-06-08disable client prediction by default, add --without-client option to configureStijn Buys
2008-05-25target_flareStijn Buys
2008-05-24surface flags: lightStijn Buys
2008-05-18OpenAL supportStijn Buys
2008-05-12color and info updatesStijn Buys
2008-05-05lights with entity color, sunlight, network statsStijn Buys
2008-05-04split map reading from modelsStijn Buys