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path:
root
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src
/
model
/
material.h
Age
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Author
2014-12-13
Minro cleanup, added Model::add_layer() method.
Stijn Buys
2014-07-11
Support material layer blending.
Stijn Buys
2014-07-09
Initial support for multi-layered materials, requires shaders files in the ↵
Stijn Buys
new format.
2014-07-06
Minor cleanups.
Stijn Buys
2013-11-16
Material API cleanups,
Stijn Buys
added support for bounds materials.
2013-09-28
Cleanup of the material API: split flags into flags and colortype.
Stijn Buys
2012-01-24
Added a 'specular' material parameter. Defaults to 'color' values.
Evan Goers
Tweaked lighting a bit.
2012-01-21
Add a 'decal' macro material flag. Material flag 'Decal' enables polygon ↵
Evan Goers
offsetting and alpha testing on the surface.
2011-12-31
Resolved comparison between signed and unsigned integer expressions (second ↵
Stijn Buys
try).
2011-12-31
Resolved comparison between signed and unsigned integer expressions.
Stijn Buys
2011-10-22
Initial support for the Material::Origin surface flag
Stijn Buys
2011-07-29
Added print() function for materials, read material color alpha from shader ↵
Stijn Buys
files.
2011-01-21
Support structures for complex entity collision,
Stijn Buys
renamed sv_arrysize cvar to mem_vertex.
2009-08-18
astyle cleanup, corrects not loading of material textures
Stijn Buys
2009-08-12
src/model filenames cleanup, parse .map texture coordinates, early loading ↵
Stijn Buys
of material textures
2009-08-10
initial texture support for ase models
Stijn Buys
2009-02-08
materials system
Stijn Buys
2009-02-08
materials registry, read shaderlist.txt
Stijn Buys
2008-07-30
various minor issues: ESC closing chat, g_autolevel
Stijn Buys
2008-07-23
preparing for fragment rendering
Stijn Buys