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Project::OSiRiON
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2014-12-07Cleanup of the slots code, unified model weapon and dock tags into a single ↵Stijn Buys
slots list, load dock tags into entity slots, represent entity slot locations in entity coordinate space, have r_slots render fixed-size slot indicators regardless of model scale.
2013-01-01Initial support for turret-style weapons.Stijn Buys
2012-12-08Added support for entity secondary color on lights, flares and particles.Stijn Buys
2012-04-22Load model weapon tags.Stijn Buys
2010-11-18Corrected default light and flare radius. Stijn Buys
Suppoort for entity, engine and color keys in fx_particles and particle scripts. Have light, fx_flare and fx_particles color override engine color if the engine spawnflag is set.
2010-11-17Cleaned up model::Mapfile axis related keys in the map reader, added warning ↵Stijn Buys
messages where approriate. Support for multiple particle systems in render::ParticleScript. Cleaned up render::ParticleScript member variable names. Added support for axis related keys and scale key in particle scripts.
2010-10-15strobe light radius bugfixStijn Buys
2010-02-23renamed model::Parts to model::TagsStijn Buys