Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-25 | header sanitizing | Stijn Buys | |
2009-01-10 | hud drawing code reorganization | Stijn Buys | |
2008-07-18 | reset spacedust on ship change, audio distance model changes (should fix ↵ | Stijn Buys | |
win32 ui sound dissapearing in the distance) | |||
2008-06-01 | moved camera into render:: | Stijn Buys | |
2008-05-26 | radar, aux text functions, restore original frustum, documentation update | Stijn Buys | |
2008-05-04 | split map reading from models | Stijn Buys | |
2008-05-01 | lights | Stijn Buys | |
2008-04-28 | improved camera in tracking mode | Stijn Buys | |
2008-04-27 | more 3D changes | Stijn Buys | |
2008-03-24 | moved the sphere into the vertex array | Stijn Buys | |
2008-03-22 | Implemented vertex arrays | Stijn Buys | |
2008-03-09 | parse of light entities in models | Stijn Buys | |
2008-03-09 | fixed sphere black hole, added basic HUD with speed and direction indicator, ↵ | Stijn Buys | |
basic shaped entities readable from world.ini | |||
2008-03-06 | moved render::Model to core::Model | Stijn Buys | |
2008-03-06 | moved draw routines to render namespace | Stijn Buys | |