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path:
root
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src
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render
/
textures.cc
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Author
2015-03-02
Fixed a build problem where an SDL instead of SDL2 header was used.
Stijn Buys
2014-12-22
Fixed a bug where the lad/savegame dialog wouldn't show the screenshot of ↵
Stijn Buys
the first selected savegame, minor code cleamups in material handling.
2014-07-09
Initial support for multi-layered materials, requires shaders files in the ↵
Stijn Buys
new format.
2013-11-16
Material API cleanups,
Stijn Buys
added support for bounds materials.
2013-09-28
Cleanup of the material API: split flags into flags and colortype.
Stijn Buys
2012-11-26
More gl::-ization.
Evan Goers
2012-01-28
Prevent Textures::unload() from unloading the 'image not found' texture.
Stijn Buys
2011-07-07
Disable mipmapping on skybox textures, provide an OpenGL texture id for the ↵
Stijn Buys
cubemap.
2010-12-06
Re-enabled environment mapping with the skybox as cubemap.
Stijn Buys
2010-10-06
removed skydome support, corrected skybox edge issue
Stijn Buys
2009-08-18
astyle cleanup, corrects not loading of material textures
Stijn Buys
2009-08-12
corrected .map texture coordinates
Stijn Buys
2009-08-12
corrected a stupid bug that prevented materials from obtaining texture sizes
Stijn Buys
2009-08-12
src/model filenames cleanup, parse .map texture coordinates, early loading ↵
Stijn Buys
of material textures
2009-05-06
added r_mipmap variable to enable hardware generated mimaps
Stijn Buys
2009-03-21
autodetect hardware generated mipmap support
Stijn Buys
2009-02-18
use GL_GENERATE_MIPMAP instead of gluBuild2DMipmaps,
Stijn Buys
set sane glTexParameteri values
2009-01-28
cleanups
Stijn Buys
2008-11-11
cleanups
Stijn Buys
2008-10-10
adds KeyPress, DevInfo and Stats widgets
Stijn Buys
2008-10-05
interface with ui library
Stijn Buys
2008-09-27
mission targets, texture unloading, private messages
Stijn Buys
2008-08-26
improved dust rendering
Stijn Buys
2008-08-23
PNG support
Stijn Buys
2008-08-23
fixes for gcc 4.3.1, added g_devel
Stijn Buys
2008-08-04
no need to load console.tga any more
Stijn Buys
2008-07-20
targetting
Stijn Buys
2008-06-17
camera and cursor updates
Stijn Buys
2008-06-02
keyboard binds
Stijn Buys
2008-05-12
console colors
Stijn Buys
2008-05-11
console font
Stijn Buys
2008-05-04
better target_engine rendering
Stijn Buys
2008-05-03
texture manager
Stijn Buys