| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2014-07-09 | Initial support for multi-layered materials, requires shaders files in the ↵ | Stijn Buys | |
| new format. | |||
| 2011-07-07 | Disable mipmapping on skybox textures, provide an OpenGL texture id for the ↵ | Stijn Buys | |
| cubemap. | |||
| 2010-12-06 | Re-enabled environment mapping with the skybox as cubemap. | Stijn Buys | |
| 2009-08-12 | src/model filenames cleanup, parse .map texture coordinates, early loading ↵ | Stijn Buys | |
| of material textures | |||
| 2009-02-18 | use GL_GENERATE_MIPMAP instead of gluBuild2DMipmaps, | Stijn Buys | |
| set sane glTexParameteri values | |||
| 2009-01-28 | cleanups | Stijn Buys | |
| 2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys | |
| 2008-05-12 | console colors | Stijn Buys | |
| 2008-05-11 | console font | Stijn Buys | |
| 2008-05-04 | better target_engine rendering | Stijn Buys | |
| 2008-05-03 | texture manager | Stijn Buys | |
