| Age | Commit message (Collapse) | Author | 
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|  | played. | 
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|  | printed multiple times. | 
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|  | renamed Entity::flag_is_set() to Entity::has_flag() | 
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|  | routine. | 
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|  | De-duplicated some magic numbers. | 
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|  | render::draw_globe_corona(). | 
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|  | moved client notification from the individual image loaders to the screenshot function. | 
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|  | using arbitrary GL_LIGHT#s. | 
|  | Tweaked lighting a bit. | 
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|  | offsetting and alpha testing on the surface. | 
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|  | Enable light attenuation in modelview. | 
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|  | Tweaked lighting more. | 
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|  | the star texture. | 
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|  | cubemap. | 
|  | don't let engine sound depend on entity visibility. | 
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|  | removed extern "C" from OpenGL function pointers. | 
|  | messages can be send with the shout command.
Removed NonSolid flag fro race objects, have race use the local chat channel. 
Updated to network protocol version 22.
Updated developer documentation. | 
|  | added seconds parameter to sys::get_datetime(),
added con_timestamps Cvar,
enabled console timestamps on the dedicated server by default. |