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Project::OSiRiON
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2009-08-12triangle/quad code cleanup,corrects submodel origin, enable quad rendering againStijn Buys
2009-08-12corrected .map texture coordinatesStijn Buys
2009-08-12corrected a stupid bug that prevented materials from obtaining texture sizesStijn Buys
2009-08-12src/model filenames cleanup, parse .map texture coordinates, early loading ↵Stijn Buys
of material textures
2009-08-11implements misc_model rotation angleStijn Buys
2009-08-11misc_model supportStijn Buys
2009-08-10initial texture support for ase modelsStijn Buys
2009-08-09adds r_normals cvar, read normals from .ase modelsStijn Buys
2009-08-09can't envmap if there is no skyStijn Buys
2009-07-16adds environment mapping to the rendererStijn Buys
2009-07-16Removes unused collor array support, disable bullet in sys/sys.hStijn Buys
2009-07-07Moved vertexarray from render to coreStijn Buys
2009-05-06added r_mipmap variable to enable hardware generated mimapsStijn Buys
2009-04-16updated a few help messages, added 3d modelview to the buy menuStijn Buys
2009-04-14split entity and model rendering into two functionsStijn Buys
2009-04-13write screenshots with a timestamp in the filenameStijn Buys
2009-03-21autodetect hardware generated mipmap supportStijn Buys
2009-03-08changed camera settings for crash-view, map tweaksStijn Buys
2009-03-07renamed Entity::eventstate() to Entity::state(),Stijn Buys
introduced Destroyed state
2009-02-24Replaced 'The Osirion Project' with 'Project::OSiRioN' in messages,Stijn Buys
added g_collision cflag to facillitate future development, added ShowOnMap entity flag
2009-02-23native Framework support on Mac OS XStijn Buys
2009-02-21sane version number,Stijn Buys
conditional definition of missing OpenGL defines on win32, updated planet collision warning message, removed material loader debug messages
2009-02-19win32 needs extra GL definesStijn Buys
2009-02-18use GL_GENERATE_MIPMAP instead of gluBuild2DMipmaps,Stijn Buys
set sane glTexParameteri values
2009-02-17Fixed an overflow in the TGA reader, Stijn Buys
always enable libjpeg #define workaround
2009-02-09disable color array. we don't need it any more because fragments are sorted ↵Stijn Buys
per material now.
2009-02-08materials system: render updatesStijn Buys
2009-02-08materials registry, read shaderlist.txtStijn Buys
2009-01-28cleanupsStijn Buys
2009-01-25header sanitizingStijn Buys
2009-01-17fix cull paramStijn Buys
2009-01-13adds 'cull' option to fx_flare and fx_particlesStijn Buys
2009-01-12radius key for fx_particles, overrules the script valueStijn Buys
2009-01-11suppress screenshot can't create directory warningStijn Buys
2009-01-10hud drawing code reorganizationStijn Buys
2008-12-27added r_particles variableStijn Buys
2008-12-26default player settings in player.ini,Stijn Buys
palette text colors, cleanups
2008-12-21multiple introductionsStijn Buys
2008-12-21win32 build updatesStijn Buys
2008-12-21full direction. pitch and roll control for fx_flare, fx_particles and ↵Stijn Buys
func_rotate
2008-12-21improved func_rotateStijn Buys
2008-12-20single file particle scriptsStijn Buys
2008-12-20fix func_rotate centerStijn Buys
2008-12-20initial support for func_rotate and friendsStijn Buys
2008-12-07flame particle systemsStijn Buys
2008-12-07add system map,Stijn Buys
prepare source tree for dataset reorganization
2008-11-30corrected wrong axis in tracking cameraStijn Buys
2008-11-30improved camera handling and dust renderingStijn Buys
2008-11-30adjusted dust size, radius and alphaStijn Buys
2008-11-26fixes double trail bug,Stijn Buys
remove particles on dock