Age | Commit message (Collapse) | Author |
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removed hardcoded 'corona' prefix for corona textures,
added support for projectile fire sounds.
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made ModelView::clear() work according to specification.
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routine.
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De-duplicated some magic numbers.
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potental segfault in the inventory window.
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using arbitrary GL_LIGHT#s.
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Tweaked lighting a bit.
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numbers to match globe lights.
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Enable light attenuation in modelview.
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renderer.
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spawnflag to func_rotate
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mapping
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infrastructure, client-side lazy info update requests.
Updated ROADMAP
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added network info transfer
added info based buy menu and related game changes
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