Age | Commit message (Expand) | Author |
2011-01-27 | Fix a segmentation fault when disconnecting from a server. | Stijn Buys |
2011-01-27 | Moved material loading from render to core, make sure the dedicated server re... | Stijn Buys |
2011-01-27 | Added net_selecttimeout cvar and changed the default timeout to 10,000 micros... | Stijn Buys |
2011-01-26 | Corrected the origin alignment of collision mesh bodies. | Stijn Buys |
2011-01-21 | Support structures for complex entity collision, | Stijn Buys |
2011-01-10 | Added an explicit type conversion to prevent some compilers from beeing confu... | Stijn Buys |
2010-12-08 | Added clock. | Stijn Buys |
2010-12-08 | Don't print a message when switching camera view. | Stijn Buys |
2010-12-08 | Ignore the angle keys on map sounds, corrected audio position for model sound... | Stijn Buys |
2010-12-06 | Corrected an envmap state change in the fragment renderer. | Stijn Buys |
2010-12-06 | Re-enabled environment mapping with the skybox as cubemap. | Stijn Buys |
2010-12-05 | Support for func_move vertex groups. | Stijn Buys |
2010-12-04 | Added engine glow to modelview. | Stijn Buys |
2010-12-04 | Correct camera axis and clear depth buffer when rendering ui models. | Stijn Buys |
2010-12-03 | Corrected bounding box on models with rotated submodels. | Stijn Buys |
2010-12-02 | Improved patch mesh subdivision. | Stijn Buys |
2010-12-01 | Calculate patch mesh texture coordinates. | Stijn Buys |
2010-12-01 | Corrected patch normal calculation. | Stijn Buys |
2010-11-30 | Correct an OpenGL state change. | Stijn Buys |
2010-11-30 | Render lights and flares in ui::ModelView. | Stijn Buys |
2010-11-30 | Disable lighting and texturing while drawing model normals. | Stijn Buys |
2010-11-30 | Corrected a problem in the sound initialization sequence. | Stijn Buys |
2010-11-29 | Added r_wireframe and r_normals buttons to the model viewer. | Stijn Buys |
2010-11-29 | Improved ui::ModelView scaling. | Stijn Buys |
2010-11-29 | Parse command line options after engine initialization. | Stijn Buys |
2010-11-29 | Prevent the 'testmodel' function from reporting a missing model twice. | Stijn Buys |
2010-11-29 | Added 'testmodel' function, enabled autoscaling on ui::ModelView | Stijn Buys |
2010-11-29 | Corrected message in the 'give cargo' command. | Stijn Buys |
2010-11-28 | Added nonsolid to core::Parser. | Stijn Buys |
2010-11-28 | Improved patch mesh surface normals. | Stijn Buys |
2010-11-27 | Removed input lag from ship controles. | Stijn Buys |
2010-11-27 | Corrected 'specs strafe' message, thanks Thorn | Stijn Buys |
2010-11-26 | Brute-force patch subdivision | Stijn Buys |
2010-11-26 | Corrected patch normals and vertex unwinding order, draw smaller normals with... | Stijn Buys |
2010-11-26 | Read .map patch definitions into model quads (without triangulation) | Stijn Buys |
2010-11-25 | Corrected core::EntityControlable::control_flags network transmission. | Stijn Buys |
2010-11-25 | Have the spec command report individual specifications if no value is provided. | Stijn Buys |
2010-11-24 | Actually add entities in the intro to their zone, | Stijn Buys |
2010-11-24 | apply model radius to enties in intro.ini. | Stijn Buys |
2010-11-24 | Added support for generic [entity] sections to intro.ini. | Stijn Buys |
2010-11-24 | Exposed ship physics damping factors through ships.ini and the specs command. | Stijn Buys |
2010-11-24 | removed core::localcontrol()->movement() dependency from dust renderer | Stijn Buys |
2010-11-24 | added r_windowheight and r_windowwidth to set window size in windowed mode (d... | Stijn Buys |
2010-11-18 | Have the goto engine function make your ship appear above another player, ins... | Stijn Buys |
2010-11-18 | Removed warning color from docking messages. | Stijn Buys |
2010-11-18 | Have r_loadmodels load all particle scripts referenced by models. | Stijn Buys |
2010-11-18 | Corrected default light and flare radius. | Stijn Buys |
2010-11-18 | Have core::Parser handle axis rotations in the same manner as model::MapFile. | Stijn Buys |
2010-11-18 | Unified radiant angles conversion into a single math::Axis.assign() method, c... | Stijn Buys |
2010-11-18 | Corrected flare and light texture coordinates so they no longer appear rotated. | Stijn Buys |