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Project::OSiRiON
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2014-12-24Prevent projectiles from hitting the enity that fired it, prevent ↵Stijn Buys
projectiles from hitting each other.
2014-12-24Added autopilot and control lock HUD buttons.Stijn Buys
2014-12-22Added 'wingmen recall' engine function to make wingmen dock at a player's ↵Stijn Buys
carrier.
2014-12-22Wingmen will try to repair their ship when not in combat.Stijn Buys
2014-12-22Wingmen will try to repair their ship if the leader has a carrier and health ↵Stijn Buys
drops below 25%.
2014-12-22Prevent wingmen from getting destroyed when you buy a new ship or use the ↵Stijn Buys
'give ship' engine command.
2014-12-22Fixed a bug where the lad/savegame dialog wouldn't show the screenshot of ↵Stijn Buys
the first selected savegame, minor code cleamups in material handling.
2014-12-16Improved list_entity engine function.Stijn Buys
2014-12-16Currected a bug where the waypoint number would always be 1 in error ↵Stijn Buys
messages while parsing the [patrol] section.
2014-12-16Fixed a small bug where the repair messagebox would appear if you were at ↵Stijn Buys
full armor strength.
2014-12-16Project::OSiRiON can now be built with Clang, use -Wno-overloaded-virtual.Stijn Buys
2014-12-14Added #include <cassert> where mingw requires it.Stijn Buys
2014-12-13Added repair engine function and the ability to repair ships at bases.Stijn Buys
2014-12-13Minro cleanup, added Model::add_layer() method.Stijn Buys
2014-12-13Use messagebox notifications when buying a ship.Stijn Buys
2014-12-13Suppressed client::Dialog as it has been superceded by client::Messagebox.Stijn Buys
2014-12-07Implemented messageboxes and the ability for the game module to send them to ↵Stijn Buys
remote clients, send a messagebox if the player's ship is destroyed, this fixes having to press the respawn button twice. added messageboxes on network connection failures.
2014-12-07Improved Entity::print().Stijn Buys
2014-12-07Cleanup of the slots code, unified model weapon and dock tags into a single ↵Stijn Buys
slots list, load dock tags into entity slots, represent entity slot locations in entity coordinate space, have r_slots render fixed-size slot indicators regardless of model scale.
2014-12-07Use model dock locations when launching from a base,Stijn Buys
added additional player control checks before sending death messages.
2014-12-04Added 'wingmen combat' toggle.Stijn Buys
2014-12-04Corrected an error which prevented wingmen to be nudged correctly while ↵Stijn Buys
spawning.
2014-12-04Improved entity nudging.Stijn Buys
2014-11-23Allow adding faction wingmen.Stijn Buys
2014-11-23Enforce reciprocal reputation.Stijn Buys
2014-11-22Minor reputation check code cleanup.Stijn Buys
2014-11-22Send a message when adding a wingman.Stijn Buys
2014-11-14Corrected a segfault when adding wingmen.Stijn Buys
2014-09-21Added shininess setting for shaders.Evan Goers
2014-07-27Draw rudimentary direction/thrust indicators on EntityControlables.Stijn Buys
2014-07-27Added faction reputation information to the list_faction engine function.Stijn Buys
2014-07-11Support material layer blending.Stijn Buys
2014-07-09Initial support for multi-layered materials, requires shaders files in the ↵Stijn Buys
new format.
2014-07-08Added const accessor for Reputation::factionreps() .Stijn Buys
2014-07-08Small cosmetic update to the list_info engine function.Stijn Buys
2014-07-06Added initial definitions for material layers.Stijn Buys
2014-07-06Minor cleanups.Stijn Buys
2013-12-17Added a preserve_attribute option to the ui::Paint::print_bitmap() functions ↵Stijn Buys
and the ui::Bitmap class, preserve aspect ratio on the loader screen image and the main menu background.
2013-12-15Added --enable-static-libc option to the configure script,Stijn Buys
automake syntax updates, starsystem roadmap updates.
2013-12-08Make the mingw build happy.Stijn Buys
2013-12-02Increased beaming distance to 5km.Stijn Buys
2013-11-25Corrected comment.Stijn Buys
2013-11-24Parse the map tag 'info' key.Stijn Buys
2013-11-23Play sounds when getting hit.Stijn Buys
2013-11-23Support for EntityDynamic explosion sounds, minor SoundExt cleanups.Stijn Buys
2013-11-18Have the autopilot disable impulse druve at 10km from a planet, preventing ↵Stijn Buys
AI ships to seemingly dock at impulse speed.
2013-11-17Added support for explosion sounds,Stijn Buys
updated list of attributions, updated starsystem roadmap.
2013-11-16Material API cleanups,Stijn Buys
added support for bounds materials.
2013-11-12Restored mega's light attenuation values.Stijn Buys
2013-11-12Make the racetrack usable again after the autopilot/autodock update broke it.Stijn Buys