Age | Commit message (Collapse) | Author |
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corrected a problem that prevented collision models from working on EntityDynamic.
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removed a number of irrelevant comments.
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corrected a typo in saving the forward vector of the ship axis.
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have ships remember their docks and spawns.
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read it from keys.ini if it was previously generated.
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reset keyboard modifiers when resetting the video subsystem.
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cubemap.
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from inputstreams.
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don't let engine sound depend on entity visibility.
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it from beeing executed.
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semi-colon in chat messages doesn't truncate the chat text any more,
changed chat prompt to "Command:" if the first character is a slash,
small misc cleanups
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corrected a number of timing bugs, improved client framerate stability.
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added infrastructure for collision mesh animation,
minor API documentation updates
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accomodate multiple meshes per collision model,
added prototype files for signals
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documentation.
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