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path: root/src
AgeCommit message (Collapse)Author
2016-07-31Added reset_controls function to revert to the default keyboard configuration,Stijn Buys
don't override unbound keys with default binds.
2016-07-30Tweaked HUD off-screen target colors.Stijn Buys
2016-07-29Moved 'wingman add' functionality to 'give wingmen',Stijn Buys
minor code cleanups.
2016-07-29Added graphics settings menu.Stijn Buys
2016-07-29Added checkbox to enable/disable sound doppler effect.Stijn Buys
2016-07-29Minor code cleanups.Stijn Buys
2016-07-29Added checkbox widget.Stijn Buys
2016-07-28Renamed 'Input Controls' menu to just 'Controls'.Stijn Buys
2016-07-28Added audio settings menu.Stijn Buys
2016-07-28Corrected ui widget spacing.Stijn Buys
2016-07-28Updated header documentation.Stijn Buys
2016-07-28Fixed the snd_engines cvar being ignored.Stijn Buys
2016-07-23Made the map widgets catch mouse release events,Stijn Buys
preventing events from trickling through to the HUD.
2016-07-23Removed freelook mouse position offset.Stijn Buys
2016-07-23Corrected comment.Stijn Buys
2016-07-23Added player settings menu.Stijn Buys
2016-07-23General ui code improvements, moved layout related variables to ui::UI,Stijn Buys
added ColorPicker widget.
2016-07-20Renamed UI::elementmargin to IU::spacing, added UI::margin.Stijn Buys
2016-07-18Disable quickload in multiplayer games.Stijn Buys
2016-07-18Corrected a bug where you could not unbind keys with modifiers.Stijn Buys
2016-07-14Added powersteering to AI flight controls.Stijn Buys
2016-07-14Base steering control values on mouse aim world space location.Stijn Buys
2016-07-12Added asserts to investigate a potential segfault.Stijn Buys
2016-07-12Corrected misleading indentation warnings.Stijn Buys
2016-03-25Fixed a bad pointer bug when a ship explodes and ejects a weapon. Thanks to ↵Stijn Buys
Thorn for finding it.
2015-10-04Corrected a compiler warning when buildling without ncurses, reported by mega.Stijn Buys
2015-09-19Corrected a typo in the 'wingmen launch' command.Stijn Buys
2015-03-02Fixed a build problem where an SDL instead of SDL2 header was used.Stijn Buys
2015-02-28Do not draw world axis with r_axis enabled.Stijn Buys
2015-02-28Corrected HUD autopilot button status once more.Stijn Buys
2015-02-28Disable mouse control while the camera is in freelook.Stijn Buys
2015-02-28Corrected HUD autopilot button status.Stijn Buys
2015-02-28Added a repair option to the menu of carriers.Stijn Buys
2015-02-28Added abandon engine function to drop the current character.Stijn Buys
2015-02-28Reimplemented camera handling enabling 360-degree freelook.Stijn Buys
2015-02-22Fixed foot after shooting it.Stijn Buys
2015-02-22Small optimizations.Stijn Buys
2015-02-22Fixed valgrind warnings.Stijn Buys
2015-02-22Fixed valgrind warnings.Stijn Buys
2015-02-09Don't render slot indicators when the entity is outside fx range,Stijn Buys
small optimization when drawing model lights.
2015-02-09Drop support for the 'infoname' entity ini key.Stijn Buys
2015-02-08Corrected a bug in the launching code where the axis of the wrong slot was used.Stijn Buys
2015-02-08Added a menu to configure key controls.Stijn Buys
2015-02-08Improved class documentation.Stijn Buys
2015-02-08Minor iterator corrections.Stijn Buys
2015-02-01Corrected a bug where submodel tags where not rotated according to the ↵Stijn Buys
submodel axis.
2015-02-01Reduce drawing distance to 50km and fx distance to 20km.Stijn Buys
2015-02-01Parse the rgbgen directive in material files.Stijn Buys
2015-01-25Added support for default player characters when joining a game.Stijn Buys
2015-01-25Minor header file cleanup,Stijn Buys
add weapons to the player's ship when starting a new game.