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adds a damage key to the weapons.ini file,
configurable spacemine damage.
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played.
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do not activate impulse engines during ImpulseInitiate
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handling.
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from actual in-game properties rather than read from the savegame file.
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items anywhere.
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printed multiple times.
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arguments erases all infotypes.
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window smaller.
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and stars.
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game tp core.
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just ships
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network protocol version to 24.
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renamed Entity::flag_is_set() to Entity::has_flag()
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made ModelView::clear() work according to specification.
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