Age | Commit message (Expand) | Author |
2013-10-13 | Added NPC impulse drive. | Stijn Buys |
2013-10-13 | Added the actual NPC class files. | Stijn Buys |
2013-10-13 | Added initial NPC class, added 'wingmen' engine function. | Stijn Buys |
2013-10-13 | Added method to find an entity in the registry by pointer. | Stijn Buys |
2013-10-13 | Draw both owner and entity name on HUD targets. | Stijn Buys |
2013-10-08 | Sort model tags by location. | Stijn Buys |
2013-10-08 | Improved ship info. | Stijn Buys |
2013-10-08 | Improved r_bbox and r_slots drawing. | Stijn Buys |
2013-09-29 | Corrected build errors, build-0.2.5-svn1328 | Stijn Buys |
2013-09-29 | build-0.2.5-svn1327 | Stijn Buys |
2013-09-28 | Cleanup of the material API: split flags into flags and colortype. | Stijn Buys |
2013-09-27 | Adds a default armor setting to ship templates. | Stijn Buys |
2013-09-24 | Apply particle system scales, | Stijn Buys |
2013-09-23 | Show projecile statistics in turret info. | Stijn Buys |
2013-09-15 | Use HUD pointer color to draw the 'aim' mouse cursor. | Stijn Buys |
2013-08-31 | Use a different cursor for clickable ui elements. | Stijn Buys |
2013-05-11 | Fixed building with gcc 4.8. | Stijn Buys |
2013-05-01 | Delete client-side projectiles outside effects range. | Stijn Buys |
2013-04-17 | Set item name on ejected cargo pods, do not set item model. | Stijn Buys |
2013-04-16 | Support for 'colorsecond' in particle scripts, have trail style particles use... | Stijn Buys |
2013-03-10 | Improved ui::ListView::sort(). | Stijn Buys |
2013-03-02 | Corrected line number in a loadgame error message. | Stijn Buys |
2013-02-21 | Replaced iterator post-increment operators with pre-increment operators. | Stijn Buys |
2013-02-09 | Disable particle system ejectors for EntityDynamic in Entity::NoPower state. | Stijn Buys |
2013-01-27 | Improved aim on nearby targets. | Stijn Buys |
2013-01-27 | Scale particle according to entity radius instead of modelscale. | Stijn Buys |
2013-01-27 | Support for particle ejector timeout value, | Stijn Buys |
2013-01-27 | ADded support for streak style particles. | Stijn Buys |
2013-01-27 | Added support for particles minimum/maximum speed, | Stijn Buys |
2013-01-27 | Added IniStream methods to read Vector2f keys. | Stijn Buys |
2013-01-22 | Implemented Flare particles. | Stijn Buys |
2013-01-21 | Renamed particle ejector types, | Stijn Buys |
2013-01-21 | Added attached property to draw particle systems in entity space instead of w... | Stijn Buys |
2013-01-20 | Major overhaul of the particle system back-end, support multiple ejectors per... | Stijn Buys |
2013-01-20 | Made the math::randomf() method inline, added a ranged variant. | Stijn Buys |
2013-01-20 | Currected a small bug where engien function target_controlable_next was remov... | Stijn Buys |
2013-01-19 | Corrected an error where the weapon cone was doubled. | Stijn Buys |
2013-01-19 | Do not print an error message if a savegame has no spawn set. | Stijn Buys |
2013-01-19 | Added IniStream::got_key_vector3f_opt() to read vectors with optional coordin... | Stijn Buys |
2013-01-19 | Convert slot cone angle to radians. | Stijn Buys |
2013-01-15 | Use pre- instead of post-increment on iterator loops. | Stijn Buys |
2013-01-15 | Corrected a comment typo. | Stijn Buys |
2013-01-14 | Added osirion.desktop. | Evan Goers |
2013-01-06 | Set aiming distance to the entity currently hovering with the mouse. | Stijn Buys |
2013-01-06 | Increased projectile size to 0.025f. | Stijn Buys |
2013-01-06 | Corrected an issue where weapons obtained through 'give' are not mountable. | Stijn Buys |
2013-01-06 | Added engine functions to target controlables only, bound to the 'X' key by d... | Stijn Buys |
2013-01-06 | Always aim at core::range::fx_distance. | Stijn Buys |
2013-01-06 | Replaced the mount button with an in-place mount indicator, | Stijn Buys |
2013-01-06 | Set the item::Mountable flag where required, | Stijn Buys |