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Project::OSiRiON
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2011-07-22Corrects docks location for entities with scaled modelsStijn Buys
2011-07-22Make the windows build happy again.Stijn Buys
2011-07-22Added comments to explain the alexandria scaling bug.Stijn Buys
2011-07-16Draw a star after drawing the corona to prevent the corona from washing out ↵Stijn Buys
the star texture.
2011-07-13Actually remove ships from the bullet simulation while docked.Stijn Buys
2011-07-13Forcefully removed docked ships from the bullet simulation.Stijn Buys
2011-07-13Corrected the net_selecttimeout cvar descriptionStijn Buys
2011-07-13Do not update ship position and axis while docked.Stijn Buys
2011-07-13Cleanup of the bullet state changes in the Entity::reset() functions,Stijn Buys
corrected a problem that prevented collision models from working on EntityDynamic.
2011-07-13Colour support in the bullet debug drawer.Stijn Buys
2011-07-12Disable physics for docked entities.Stijn Buys
2011-07-12Removed Entity::Complex flag: collision models will be used if availble,Stijn Buys
removed a number of irrelevant comments.
2011-07-12Interpret the Item::Tradeable flag when loading savegames.Stijn Buys
2011-07-12Force saving of player data on dock and launch.Stijn Buys
2011-07-12Save and load player inventories,Stijn Buys
corrected a typo in saving the forward vector of the ship axis.
2011-07-12Corrected the previous ASE bugfix which prevented ASE files from loading.Stijn Buys
2011-07-12Corrected a segfault when launching in a newly purchased shipStijn Buys
2011-07-11Corrected a typo in the racetrack messages.Stijn Buys
2011-07-11Load previously saved player data.Stijn Buys
2011-07-11Initial support for saving player data in multiplayer games,Stijn Buys
have ships remember their docks and spawns.
2011-07-11Made jumpgates respect the cooldown timeStijn Buys
2011-07-10Add player guid to the connection string .Stijn Buys
2011-07-10Generate a player ID when connecting to a server,Stijn Buys
read it from keys.ini if it was previously generated.
2011-07-10Split the ini file reader into a stream decoder and a file wrapper.Stijn Buys
2011-07-09Report screenshot filenames on-screen.Stijn Buys
2011-07-09Cleanup of the messaging interface.Stijn Buys
2011-07-09Play jump completed sound when using the /jump cheat.Stijn Buys
2011-07-07Added a 2 second jump drive cooldown, added jump completed sound effect, ↵Stijn Buys
reset keyboard modifiers when resetting the video subsystem.
2011-07-07Disable mipmapping on skybox textures, provide an OpenGL texture id for the ↵Stijn Buys
cubemap.
2011-07-05Added support for a jump engine start sound, correted a typo in client.h.Stijn Buys
2011-07-05Corrected a potential memory leak in the ASE reader.Stijn Buys
2011-07-03Convert RGB colors in the 0-255 range to 0.0-1.0 when reading clor values ↵Stijn Buys
from inputstreams.
2011-07-02Dont' draw the player's ship in Cockpit view,Stijn Buys
don't let engine sound depend on entity visibility.
2011-07-01Corrected the signature of the RaceTrack::frame() function which prevented ↵Stijn Buys
it from beeing executed.
2011-05-31Removed a forced recalculateLocalAabb for compound shapes, Stijn Buys
semi-colon in chat messages doesn't truncate the chat text any more, changed chat prompt to "Command:" if the first character is a slash, small misc cleanups
2011-05-11Review of the main loop timer, converted timers from float to unsigned long,Stijn Buys
corrected a number of timing bugs, improved client framerate stability.
2011-05-09Refactored the sys::localtime routines.Stijn Buys
2011-05-09Corrected collisionmesh scaling.Stijn Buys
2011-05-08Corrected a compile error on win32.Stijn Buys
2011-05-07Removed a number of unused variables to make gcc 4.6 happy.Stijn Buys
2011-05-07Corrected a bug that prevented func_move clip from working properly.Stijn Buys
2011-05-06Support for func_rotate and func_move collision meshes.Stijn Buys
2011-05-06Import submodel clipStijn Buys
2011-05-06Always use a btCompoundShape for complex collision,Stijn Buys
added infrastructure for collision mesh animation, minor API documentation updates
2011-05-05Initial support for btCompoundShape and the infrastructure required to ↵Stijn Buys
accomodate multiple meshes per collision model, added prototype files for signals
2011-04-17Initial Ogg Vorbis sounds effect support.Stijn Buys
2011-04-16Reference the new wavfile header.Stijn Buys
2011-04-16Renamed audio/wav to audio/wavfile to be consistent with the other file readers.Stijn Buys
2011-04-16Skip WAV file metadata (original patch by Thorn)Stijn Buys
2011-03-31Switched osirion.exe and osiriond.exe icons, minor corrections to the ↵Stijn Buys
documentation.