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2009-08-15
restored fx_flare light key
Stijn Buys
2009-08-15
API cleanups, const optimizations, submodel lights/flares/particles import
Stijn Buys
2009-08-15
don't render entites behind the camera
Stijn Buys
2009-08-14
implemented r_normalize cvar
Stijn Buys
2009-08-14
model API cleanup, render WORLDSCALE
Stijn Buys
2009-08-13
fixes light/flare renderer bugs
Stijn Buys
2009-08-13
improved light/flare render code, disables engine activated lights on scenery
Stijn Buys
2009-08-13
improved menu ESC handling
Stijn Buys
2009-08-13
documentation updates, win32 build fix, megatog's enginelight patch
Stijn Buys
2009-08-12
triangle/quad code cleanup,corrects submodel origin, enable quad rendering again
Stijn Buys
2009-08-12
documentation update
Stijn Buys
2009-08-12
corrected .map texture coordinates
Stijn Buys
2009-08-12
corrected a stupid bug that prevented materials from obtaining texture sizes
Stijn Buys
2009-08-12
src/model filenames cleanup, parse .map texture coordinates, early loading ↵
Stijn Buys
of material textures
2009-08-11
mandatory "maps/" prefix in .ini files
Stijn Buys
2009-08-11
implements misc_model rotation angle
Stijn Buys
2009-08-11
misc_model support
Stijn Buys
2009-08-10
fix ase texture coordinates
Stijn Buys
2009-08-10
initial texture support for ase models
Stijn Buys
2009-08-09
adds r_normals cvar, read normals from .ase models
Stijn Buys
2009-08-09
slightly more usable fake normals
Stijn Buys
2009-08-09
initial .ase support
Stijn Buys
2009-08-09
can't envmap if there is no sky
Stijn Buys
2009-07-16
adds environment mapping to the renderer
Stijn Buys
2009-07-16
Removes unused collor array support, disable bullet in sys/sys.h
Stijn Buys
2009-07-16
check if the game module is running before executing a frame
Stijn Buys
2009-07-07
Initial bullet physics support
Stijn Buys
2009-07-07
virtual functions cleanup
Stijn Buys
2009-07-07
Moved vertexarray from render to core
Stijn Buys
2009-07-07
moved speed() property from core:EntityDynamic to core::Entity
Stijn Buys
2009-07-07
disable quad generation in the map reader
Stijn Buys
2009-07-01
add player assets to the client side player list
Stijn Buys
2009-06-29
client player list updates, short pif network messages, bump to network ↵
Stijn Buys
proto version 17
2009-06-28
Fixed remote entity owners
Stijn Buys
2009-06-28
correct a bug in "pif" server messages
Stijn Buys
2009-06-28
item library foundation
Stijn Buys
2009-06-07
fixed a few widget order problems, changed map targetting behaviour
Stijn Buys
2009-06-05
fix playerview keyboard events
Stijn Buys
2009-05-30
HUD keypress event
Stijn Buys
2009-05-30
added item class template
Stijn Buys
2009-05-10
added disabled ui palette color, added dock and launch buttons
Stijn Buys
2009-05-06
added r_mipmap variable to enable hardware generated mimaps
Stijn Buys
2009-04-26
added worldview icons, updated map
Stijn Buys
2009-04-26
added ui::IconButton class
Stijn Buys
2009-04-26
mouse cursor no longer hoovers invalid targets
Stijn Buys
2009-04-19
added jumpdrive capability to shipmodel info message,
Stijn Buys
Makefile.am cleanups, improved map targetting, corrected hud target owner color leak bug
2009-04-16
updated a few help messages, added 3d modelview to the buy menu
Stijn Buys
2009-04-15
added info registry, list_info
Stijn Buys
added network info transfer added info based buy menu and related game changes
2009-04-14
split entity and model rendering into two functions
Stijn Buys
2009-04-14
added ui::ModelView prototype
Stijn Buys
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