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Project::OSiRiON
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AgeCommit message (Expand)Author
2012-11-14Corrected a bug in fire control handling.Stijn Buys
2012-11-14Add more Slot properties, corrected a bug in EntityControlable control flags ...Stijn Buys
2012-11-14Added initial core::Slot attributes.Stijn Buys
2012-11-14Added Item::Mounted flag.Stijn Buys
2012-11-11Cleaned up core::EntyControlable client-side and server-side proprties API.Stijn Buys
2012-11-11Corrected light attenuation values.Stijn Buys
2012-11-07Tweaked zone light attenuation values.Evan Goers
2012-10-28Use spacemine template model for mines if the weapon model isn't defined.Stijn Buys
2012-10-28Correct a bug where a dropped mine was not removed from the inventory.Stijn Buys
2012-10-21Corrected loadgame to have the Unique and Unrestricted item properties set fr...Stijn Buys
2012-10-21Support the Item::Unrestricted flag, client allows to sell unrestricted items...Stijn Buys
2012-10-20Added func_drop, added spacemine template.Stijn Buys
2012-10-20Item id based inventory, support for weapon dealers.Stijn Buys
2012-10-16Corrects a small bug in the list_particles function where the summary is prin...Stijn Buys
2012-10-16Default sky is loaded in in the game module, the engine falls back to black.Stijn Buys
2012-10-15Show entity ids in the devinfo widget.Stijn Buys
2012-10-15Corrected a serious bug where calling the 'list_info' function without argume...Stijn Buys
2012-10-15Added support for item::Unique flag and Item::dirty().Stijn Buys
2012-10-14Disable physics simulation for destroyed entities in Entity::reset()Stijn Buys
2012-10-14Improved Jumppoint::validate() warning messages.Stijn Buys
2012-10-14Corrected a bug that prevented savegame loading in multiplayer games.Stijn Buys
2012-10-14Corrected a bug in the zone color network transfer.Stijn Buys
2012-10-14Add a stackable flag for weapons, load a default model for spacemines.Stijn Buys
2012-10-14Added "give weapon" function.Stijn Buys
2012-10-14Render a generic explosion effect for destroyed entities.Stijn Buys
2012-10-14Added protection against duplicate dialog definitions, made the dialog window...Stijn Buys
2012-10-13Corrected bugs in the respawn command, detect ship collisions with planets an...Stijn Buys
2012-10-13Added dialog infrastructure.Stijn Buys
2012-10-13Read weapons.ini.Stijn Buys
2012-10-13Draw zone colors and background texture on the galactic map.Stijn Buys
2012-10-13Minor math::Color cleanup.Stijn Buys
2012-10-11Moved handling of the physics reset for the Docked and Destroyed state from g...Stijn Buys
2012-10-10Made mines interact with any EntityDynamic or EntityControlable instead of ju...Stijn Buys
2012-10-10Added space mine proof of concept.Stijn Buys
2012-10-10Provided bullet physics collision callback methods.Stijn Buys
2012-10-10Use KiB in the dedicated server network statistics.Stijn Buys
2012-10-10Added zone info parameters to the zone update network message, updated the ne...Stijn Buys
2012-10-08Renamed Item::flag_is_set() to Item::has_flag().Stijn Buys
2012-10-08Do not draw hidden zones on the galaxy map.Stijn Buys
2012-10-08Read showonmap key from zone ini files.Stijn Buys
2012-10-08added zone flags, Stijn Buys
2012-10-07Read info and locations keys from zone ini files.Stijn Buys
2012-10-07Add galactic map, make it possible to other zones on the map.Stijn Buys
2012-10-07Set localcontrol aaim while target tracking.Stijn Buys
2012-10-07Added Widget::EventClicked and Widget::EventDoubleClicked,Stijn Buys
2012-10-07Updated code comments, added zone information record.Stijn Buys
2012-10-07Corrected code comment.Stijn Buys
2012-10-07Probe the maximal number of OpenGL lights.Stijn Buys
2012-05-03Tweaked light attenuation.Evan Goers
2012-05-01Use light environment classes in the model viewer and the main rendering rout...Stijn Buys