| Age | Commit message (Collapse) | Author | 
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|  | remote clients,
send a messagebox if the player's ship is destroyed, this fixes having to press the respawn button twice.
added messageboxes on network connection failures. | 
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|  | slots list,
load dock tags into entity slots, represent entity slot locations in entity coordinate space,
have r_slots render fixed-size slot indicators regardless of model scale. | 
|  | added additional player control checks before sending death messages. | 
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|  | spawning. | 
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|  | new format. | 
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|  | and the ui::Bitmap class,
preserve aspect ratio on the loader screen image and the main menu background. | 
|  | automake syntax updates,
starsystem roadmap updates. | 
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|  | AI ships to seemingly dock at impulse speed. | 
|  | updated list of attributions,
updated starsystem roadmap. | 
|  | added support for bounds materials. | 
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|  | bumped network protocol version to 28,
disable freeflight button if there is no autopilot target. | 
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|  | Entity::Destroyed state,
fixed a potential memory leak. | 
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|  | and a nudge check. | 
|  | savegame. | 
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