Age | Commit message (Expand) | Author |
2012-02-13 | Rearranged render::draw_pas_globes(), removed render::draw_globe(), added ren... | Stijn Buys |
2012-02-12 | Scroll listview content by item count instead of by height, | Stijn Buys |
2012-01-29 | More ui::Listview tweaks. | Stijn Buys |
2012-01-29 | Improved scrollbar handling in ui::ListView | Stijn Buys |
2012-01-29 | Realign prices in the trade menu. | Stijn Buys |
2012-01-29 | Clamp ui::Slider value while dragging. | Stijn Buys |
2012-01-29 | (no commit message) | Stijn Buys |
2012-01-29 | Added scrollbar to the console. | Stijn Buys |
2012-01-29 | FS#79 Added the actual files for the ui::Scrollbar class. | Stijn Buys |
2012-01-29 | FS#80 Have mouse focus stick to the widget when the mouse button is down. | Stijn Buys |
2012-01-29 | FS#79 Added ui::Scrollbar class. | Stijn Buys |
2012-01-28 | FS#21 Implemented savegame screenshot. | Stijn Buys |
2012-01-28 | Prevent Textures::unload() from unloading the 'image not found' texture. | Stijn Buys |
2012-01-28 | Added function to write savegame screenshots, | Stijn Buys |
2012-01-28 | FS#78 Print additional warnings if submodels could not be loaded. | Stijn Buys |
2012-01-28 | FS#78 Ignore empty submodels | Stijn Buys |
2012-01-24 | Fixed a stupid issue. | Evan Goers |
2012-01-24 | Renderer now checks and enables lights based on availability instead of using... | Evan Goers |
2012-01-24 | Added a 'specular' material parameter. Defaults to 'color' values. | Evan Goers |
2012-01-24 | Got rid of r_diffuse/r_specular/r_ambient. | Evan Goers |
2012-01-22 | Changed default key binds for the map and the inventory windows, | Stijn Buys |
2012-01-22 | Implemented autosave for single player games. | Stijn Buys |
2012-01-22 | Allow key binds to be processed while the main menu is visible. | Stijn Buys |
2012-01-22 | Bumped version number to 0.2.1, updated changelog, corrected a spectator cras... | Stijn Buys |
2012-01-22 | Added confirm dialogs for load/save/delete game menu actions. | Stijn Buys |
2012-01-22 | Brought the modelview light back a bit and set the magic diffuse/specular num... | Evan Goers |
2012-01-21 | gl::'d polygonoffset and alphafunc. | Evan Goers |
2012-01-21 | Add a 'decal' macro material flag. Material flag 'Decal' enables polygon offs... | Evan Goers |
2012-01-15 | Create savegames/ directory if it doesn't exist. | Stijn Buys |
2012-01-15 | Implement the savegame and loadgame console functions. | Stijn Buys |
2012-01-15 | Added client-side savegame functionality. | Stijn Buys |
2012-01-15 | Hide the join menu in non-interactive games. | Stijn Buys |
2012-01-15 | Implemented game-specific load/save game methods. | Stijn Buys |
2012-01-15 | Changed ui::Slider button text. | Stijn Buys |
2012-01-15 | Added ui::ListView::sort_reverse() method. | Stijn Buys |
2012-01-15 | added filesystem::OFileStream class. | Stijn Buys |
2012-01-15 | Provided core::Module savegame interface. | Stijn Buys |
2012-01-14 | Moved server-side savegame functions into a separate class. | Stijn Buys |
2012-01-14 | Corrected ui::modelview lighting. | Stijn Buys |
2012-01-14 | Enabled separate specular. | Evan Goers |
2012-01-14 | Provide a fallback for zones without a sky set. | Evan Goers |
2012-01-13 | Fix particle script 'engine', 'entity', 'color' flags. | Evan Goers |
2012-01-09 | Added save/load menu prototype. | Stijn Buys |
2012-01-09 | Changed 'not available' to 'none available' in the trade menu. | Stijn Buys |
2012-01-09 | Minor cleanups in the example module. | Stijn Buys |
2012-01-09 | Added a value attribute to listitems. | Stijn Buys |
2012-01-09 | Store filenames only when reading directory content. | Stijn Buys |
2012-01-08 | Use the new eject sound. | Stijn Buys |
2012-01-08 | Corrected a material cleanup bug in the disconnect cycle, | Stijn Buys |
2012-01-08 | Added tracktor beam sound effect. | Stijn Buys |