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Project::OSiRiON
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2011-08-07Update map window target info if the info timestamp has changed.Stijn Buys
2011-08-07Point an ejected cargopod's info to the cargo info.Stijn Buys
2011-08-07Corrected flag reporting in the list_material function.Stijn Buys
2011-08-07Add zone label to the entity info label.Stijn Buys
2011-08-07Corrected multi-line entity info.Stijn Buys
2011-08-07Corrects infotype listing in the list_info function.Stijn Buys
2011-08-06Prevent Widget::hide() from going into an endless loop.Stijn Buys
2011-08-06Workaround for a vorbisfile compile problem on Ubuntu 10.Stijn Buys
2011-08-04Added provisionary close button to map, inventory and trade window,Stijn Buys
always show the trade window buy button, disable it if approriate.
2011-08-04Force material power state to on when drawing ui bitmapsStijn Buys
2011-07-31Added power state to the material context.Stijn Buys
2011-07-31Improved map window, moved the actual map widget into a seperate class.Stijn Buys
2011-07-31Handle local mouse pointer in client::HUD,Stijn Buys
removed video::set_cursor() method.
2011-07-31Improved constness of core::Zone::find_entityStijn Buys
2011-07-31Expose global mouse pointer location,Stijn Buys
set default mouse pointer at the start of the main widget draw loop, hide cursor above console.
2011-07-31Added methods to ui::ModelView to pass primary and secondary color to the ↵Stijn Buys
renderer.
2011-07-31Corrects widget drawing order.Stijn Buys
2011-07-30Improved trade menu.Stijn Buys
2011-07-30Added UI tiny font, have ui::Bitmap respect its color settings, Stijn Buys
corrected focus jumping to the next visible sibling when hiding widgets, changed ui::ListItem border appereance.
2011-07-30Added aux::to_uppercase() function.Stijn Buys
2011-07-30Added support for tiled ui materials, changed default widget backgrounds to ↵Stijn Buys
use ui materials.
2011-07-29Render ui bitmaps through the materials system.Stijn Buys
2011-07-29Moved material context functions into the State class.Stijn Buys
2011-07-29Added print() function for materials, read material color alpha from shader ↵Stijn Buys
files.
2011-07-29Renamed various user interface classes, somewhat improved inventory window.Stijn Buys
2011-07-29Do not raise ui::Window instances on show(), emit signals on window show() ↵Stijn Buys
and hide().
2011-07-29Do not set the Archive flag on user created config variables.Stijn Buys
2011-07-29Corrected mass in the shipmodel info.Stijn Buys
2011-07-26renamed client::WorldView to client::MainWindowStijn Buys
2011-07-22Corrects docks location for entities with scaled modelsStijn Buys
2011-07-22Make the windows build happy again.Stijn Buys
2011-07-22Added comments to explain the alexandria scaling bug.Stijn Buys
2011-07-16Draw a star after drawing the corona to prevent the corona from washing out ↵Stijn Buys
the star texture.
2011-07-13Actually remove ships from the bullet simulation while docked.Stijn Buys
2011-07-13Forcefully removed docked ships from the bullet simulation.Stijn Buys
2011-07-13Corrected the net_selecttimeout cvar descriptionStijn Buys
2011-07-13Do not update ship position and axis while docked.Stijn Buys
2011-07-13Cleanup of the bullet state changes in the Entity::reset() functions,Stijn Buys
corrected a problem that prevented collision models from working on EntityDynamic.
2011-07-13Colour support in the bullet debug drawer.Stijn Buys
2011-07-12Disable physics for docked entities.Stijn Buys
2011-07-12Removed Entity::Complex flag: collision models will be used if availble,Stijn Buys
removed a number of irrelevant comments.
2011-07-12Interpret the Item::Tradeable flag when loading savegames.Stijn Buys
2011-07-12Force saving of player data on dock and launch.Stijn Buys
2011-07-12Save and load player inventories,Stijn Buys
corrected a typo in saving the forward vector of the ship axis.
2011-07-12Corrected the previous ASE bugfix which prevented ASE files from loading.Stijn Buys
2011-07-12Corrected a segfault when launching in a newly purchased shipStijn Buys
2011-07-11Corrected a typo in the racetrack messages.Stijn Buys
2011-07-11Load previously saved player data.Stijn Buys
2011-07-11Initial support for saving player data in multiplayer games,Stijn Buys
have ships remember their docks and spawns.
2011-07-11Made jumpgates respect the cooldown timeStijn Buys