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Project::OSiRiON
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2013-11-06Added support for patrol routes with jumpgates.Stijn Buys
2013-11-05Improved HUD target indicators.Stijn Buys
2013-11-05Minor cleanup.Stijn Buys
2013-11-05Show both entity and info name on map target info and inventory ship info,Stijn Buys
moved the modelview widgets to the top of the widget stack to make sure it gets rendered behind anything else.
2013-11-05Set infoname on jumppoints and jumpgates.Stijn Buys
2013-11-05Support the 'infoname' key in zone ini files.Stijn Buys
2013-11-05Remove 'action' mouse pointer.Stijn Buys
2013-11-05Respawn patrols when they dock.Stijn Buys
2013-11-05Have NPCs get cargo.Stijn Buys
2013-11-05Correct a bug where launch timeout is ignored for patrols with only a single ↵Stijn Buys
member, increase dampening for cargo pods, added 'explode' cheat function to self-destruct, cleaned up cargo pod eject code, eject cargo on ship destruction, added g_cargoloss game variable.
2013-11-05Added core:: method to find an item pointer in an inventory.Stijn Buys
2013-11-05Completed support for the 'amount' key in patrol ship definitions.Stijn Buys
2013-11-05Assign player name to entity name for player-controlled ships.Stijn Buys
2013-11-04Do not spawn patrols in zones without players,Stijn Buys
apply faction colors to patrol ships.
2013-11-04Improved zone keepalive updates.Stijn Buys
2013-11-04Added support for NPC patrol routes.Stijn Buys
2013-11-03Added initial support for NPC patrol routes,Stijn Buys
added support for lawfull/unlawfull factions.
2013-11-03Added gameserver comments.Stijn Buys
2013-11-02Copy currently mounted weapons onto wingmen.Stijn Buys
2013-10-20Improved autopilot roll control in formation flight.Stijn Buys
2013-10-20Make wingmen follow you through jumpgates.Stijn Buys
2013-10-20Improved particle ejector thrust control.Stijn Buys
2013-10-20Make thrust triggered particle ejectors set output particle speed depending ↵Stijn Buys
on the current entity thrust value.
2013-10-20Allow docking even if ControlFlagOverride is set.Stijn Buys
2013-10-17Recalculate inventory after dropping a mine, do not allow mine drops on ↵Stijn Buys
impulse speed.
2013-10-17Draw explosion particles for destroyed dynamic entities.Stijn Buys
2013-10-17Remove the bullet physics body from destroyed ships,Stijn Buys
do not delete the entity to make sure explosions are shown.
2013-10-17Use the ship autopilot interface for NPCs, have wingmen dock at a bases when ↵Stijn Buys
the player does.
2013-10-16Revert to either owner or entity name on hud targets, draw target indicators ↵Stijn Buys
for controlables without owner.
2013-10-16Do not set owner on wingmen.Stijn Buys
2013-10-16Always send an autopilot formation notification.Stijn Buys
2013-10-16Added free flight and formation flight buttons.Stijn Buys
2013-10-16Added support for autopilot formation flight and docking.Stijn Buys
2013-10-15Added ship autopilot, removed entity_controlflags, added goto ui button.Stijn Buys
2013-10-14Separated autopilot from AI code, added basic formation flying.Stijn Buys
2013-10-14More explosion particles bugfixes.Stijn Buys
2013-10-13Axded explosion trigger for particle ejecotrs, fixed explosion particles for ↵Stijn Buys
destroyed entities.
2013-10-13Added NPC impulse drive.Stijn Buys
2013-10-13Added the actual NPC class files.Stijn Buys
2013-10-13Added initial NPC class, added 'wingmen' engine function.Stijn Buys
2013-10-13Added method to find an entity in the registry by pointer.Stijn Buys
2013-10-13Draw both owner and entity name on HUD targets.Stijn Buys
2013-10-08Sort model tags by location.Stijn Buys
2013-10-08Improved ship info.Stijn Buys
2013-10-08Improved r_bbox and r_slots drawing.Stijn Buys
2013-09-29Corrected build errors, build-0.2.5-svn1328Stijn Buys
2013-09-29build-0.2.5-svn1327Stijn Buys
2013-09-28Cleanup of the material API: split flags into flags and colortype.Stijn Buys
2013-09-27Adds a default armor setting to ship templates.Stijn Buys
2013-09-24Apply particle system scales,Stijn Buys
do not render thrust-enabled particle systems on impulse speed.