Age | Commit message (Expand) | Author |
2012-10-14 | Disable physics simulation for destroyed entities in Entity::reset() | Stijn Buys |
2012-10-14 | Improved Jumppoint::validate() warning messages. | Stijn Buys |
2012-10-14 | Corrected a bug that prevented savegame loading in multiplayer games. | Stijn Buys |
2012-10-14 | Corrected a bug in the zone color network transfer. | Stijn Buys |
2012-10-14 | Add a stackable flag for weapons, load a default model for spacemines. | Stijn Buys |
2012-10-14 | Added "give weapon" function. | Stijn Buys |
2012-10-14 | Render a generic explosion effect for destroyed entities. | Stijn Buys |
2012-10-14 | Added protection against duplicate dialog definitions, made the dialog window... | Stijn Buys |
2012-10-13 | Corrected bugs in the respawn command, detect ship collisions with planets an... | Stijn Buys |
2012-10-13 | Added dialog infrastructure. | Stijn Buys |
2012-10-13 | Read weapons.ini. | Stijn Buys |
2012-10-13 | Draw zone colors and background texture on the galactic map. | Stijn Buys |
2012-10-13 | Minor math::Color cleanup. | Stijn Buys |
2012-10-11 | Moved handling of the physics reset for the Docked and Destroyed state from g... | Stijn Buys |
2012-10-10 | Made mines interact with any EntityDynamic or EntityControlable instead of ju... | Stijn Buys |
2012-10-10 | Added space mine proof of concept. | Stijn Buys |
2012-10-10 | Provided bullet physics collision callback methods. | Stijn Buys |
2012-10-10 | Use KiB in the dedicated server network statistics. | Stijn Buys |
2012-10-10 | Added zone info parameters to the zone update network message, updated the ne... | Stijn Buys |
2012-10-08 | Renamed Item::flag_is_set() to Item::has_flag(). | Stijn Buys |
2012-10-08 | Do not draw hidden zones on the galaxy map. | Stijn Buys |
2012-10-08 | Read showonmap key from zone ini files. | Stijn Buys |
2012-10-08 | added zone flags, | Stijn Buys |
2012-10-07 | Read info and locations keys from zone ini files. | Stijn Buys |
2012-10-07 | Add galactic map, make it possible to other zones on the map. | Stijn Buys |
2012-10-07 | Set localcontrol aaim while target tracking. | Stijn Buys |
2012-10-07 | Added Widget::EventClicked and Widget::EventDoubleClicked, | Stijn Buys |
2012-10-07 | Updated code comments, added zone information record. | Stijn Buys |
2012-10-07 | Corrected code comment. | Stijn Buys |
2012-10-07 | Probe the maximal number of OpenGL lights. | Stijn Buys |
2012-05-03 | Tweaked light attenuation. | Evan Goers |
2012-05-01 | Use light environment classes in the model viewer and the main rendering rout... | Stijn Buys |
2012-05-01 | Added light environment classes | Stijn Buys |
2012-05-01 | Added light environment classes | Stijn Buys |
2012-05-01 | Disabled slot loading debug message. | Stijn Buys |
2012-04-23 | Added constant attenuation value. | Evan Goers |
2012-04-22 | Draw weapon slot placeholder boxes. | Stijn Buys |
2012-04-22 | Load entity weapon slots, | Stijn Buys |
2012-04-22 | Initial support for per-entity weapon slots. | Stijn Buys |
2012-04-22 | Load model weapon tags. | Stijn Buys |
2012-04-22 | Corrects a lighting bug introduced in r1123. | Stijn Buys |
2012-03-22 | Cleaned up lighting related variable names. | Stijn Buys |
2012-03-21 | Changed create_light() to add_light(). | Evan Goers |
2012-03-21 | Functionize light creation. | Evan Goers |
2012-03-19 | Resolved a ModelView related segfault when opening the buy menu and a potenta... | Stijn Buys |
2012-03-04 | Added comparison operators to math:Vector3f. | Stijn Buys |
2012-03-03 | Added core::Slots class template, replaced Entity::set_inventory() with Entit... | Stijn Buys |
2012-03-03 | Added +fire action, default bind to mouse button 2. | Stijn Buys |
2012-02-28 | Corrected a misnamed #define | Stijn Buys |
2012-02-15 | Adjusted map target modelview scaling, fixed a crash when targetting an entit... | Stijn Buys |