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2012-01-21
Add a 'decal' macro material flag. Material flag 'Decal' enables polygon offs...
Evan Goers
2012-01-15
Create savegames/ directory if it doesn't exist.
Stijn Buys
2012-01-15
Implement the savegame and loadgame console functions.
Stijn Buys
2012-01-15
Added client-side savegame functionality.
Stijn Buys
2012-01-15
Hide the join menu in non-interactive games.
Stijn Buys
2012-01-15
Implemented game-specific load/save game methods.
Stijn Buys
2012-01-15
Changed ui::Slider button text.
Stijn Buys
2012-01-15
Added ui::ListView::sort_reverse() method.
Stijn Buys
2012-01-15
added filesystem::OFileStream class.
Stijn Buys
2012-01-15
Provided core::Module savegame interface.
Stijn Buys
2012-01-14
Moved server-side savegame functions into a separate class.
Stijn Buys
2012-01-14
Corrected ui::modelview lighting.
Stijn Buys
2012-01-14
Enabled separate specular.
Evan Goers
2012-01-14
Provide a fallback for zones without a sky set.
Evan Goers
2012-01-13
Fix particle script 'engine', 'entity', 'color' flags.
Evan Goers
2012-01-09
Added save/load menu prototype.
Stijn Buys
2012-01-09
Changed 'not available' to 'none available' in the trade menu.
Stijn Buys
2012-01-09
Minor cleanups in the example module.
Stijn Buys
2012-01-09
Added a value attribute to listitems.
Stijn Buys
2012-01-09
Store filenames only when reading directory content.
Stijn Buys
2012-01-08
Use the new eject sound.
Stijn Buys
2012-01-08
Corrected a material cleanup bug in the disconnect cycle,
Stijn Buys
2012-01-08
Added tracktor beam sound effect.
Stijn Buys
2012-01-08
Added eject cargo dialog
Stijn Buys
2012-01-08
Made the slider resize itself when shown.
Stijn Buys
2012-01-08
Implemented zone ambient color usage in renderer.
Evan Goers
2012-01-07
Renamed the 'load' function to 'module'
Stijn Buys
2012-01-07
Added class to read filenames from a directory.
Stijn Buys
2012-01-06
Read the "ambient" key from zone ini files.
Stijn Buys
2012-01-06
Add support for Zone::ambient_color, bump network protocol version
Stijn Buys
2012-01-06
Re-enabled modelview lighting, separate from game lighting.
Evan Goers
2012-01-05
Removed camera light.
Evan Goers
2012-01-04
Correct some clang-related compile errors
Stijn Buys
2012-01-04
Various lighting tweaks and enhancements.
Evan Goers
2012-01-04
Remove unnecessary include of wavfile.h
Michael Rodenhurst
2011-12-31
Resolved comparison between signed and unsigned integer expressions (second t...
Stijn Buys
2011-12-31
Resolved comparison between signed and unsigned integer expressions.
Stijn Buys
2011-12-31
Recalculate inventory capacity after loading player data.
Stijn Buys
2011-11-20
Added origin brush support for func_rotate.
Stijn Buys
2011-10-22
Initial support for the Material::Origin surface flag
Stijn Buys
2011-10-21
Enable secondary color in the model viewer
Stijn Buys
2011-10-02
Corrected a bug where setting the jumpgate template radius wouldn't work.
Stijn Buys
2011-10-02
Added a print() method to list individual templates through the list_template...
Stijn Buys
2011-09-04
Moved main menu infrastructure into client namespace,
Stijn Buys
2011-09-04
Fixed the close button on the chat window.
Stijn Buys
2011-08-28
Added client::ButtonMenu base class, refactored client::EntityMenu as a Butto...
Stijn Buys
2011-08-28
Improved chat window layout, added title and close button.
Stijn Buys
2011-08-28
Do not treat joystick buttons as mouse clicks in the ui main event handler.
Stijn Buys
2011-08-28
Made a number of ui::Widget child managment methods public.
Stijn Buys
2011-08-28
Updated trader and ship dealer menu descriptions.
Stijn Buys
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