Age | Commit message (Expand) | Author |
2014-12-07 | Cleanup of the slots code, unified model weapon and dock tags into a single s... | Stijn Buys |
2014-12-07 | Use model dock locations when launching from a base, | Stijn Buys |
2014-12-04 | Added 'wingmen combat' toggle. | Stijn Buys |
2014-12-04 | Corrected an error which prevented wingmen to be nudged correctly while spawn... | Stijn Buys |
2014-12-04 | Improved entity nudging. | Stijn Buys |
2014-11-23 | Allow adding faction wingmen. | Stijn Buys |
2014-11-23 | Enforce reciprocal reputation. | Stijn Buys |
2014-11-22 | Minor reputation check code cleanup. | Stijn Buys |
2014-11-22 | Send a message when adding a wingman. | Stijn Buys |
2014-11-14 | Corrected a segfault when adding wingmen. | Stijn Buys |
2014-09-21 | Added shininess setting for shaders. | Evan Goers |
2014-07-27 | Draw rudimentary direction/thrust indicators on EntityControlables. | Stijn Buys |
2014-07-27 | Added faction reputation information to the list_faction engine function. | Stijn Buys |
2014-07-11 | Support material layer blending. | Stijn Buys |
2014-07-09 | Initial support for multi-layered materials, requires shaders files in the ne... | Stijn Buys |
2014-07-08 | Added const accessor for Reputation::factionreps() . | Stijn Buys |
2014-07-08 | Small cosmetic update to the list_info engine function. | Stijn Buys |
2014-07-06 | Added initial definitions for material layers. | Stijn Buys |
2014-07-06 | Minor cleanups. | Stijn Buys |
2013-12-17 | Added a preserve_attribute option to the ui::Paint::print_bitmap() functions ... | Stijn Buys |
2013-12-15 | Added --enable-static-libc option to the configure script, | Stijn Buys |
2013-12-08 | Make the mingw build happy. | Stijn Buys |
2013-12-02 | Increased beaming distance to 5km. | Stijn Buys |
2013-11-25 | Corrected comment. | Stijn Buys |
2013-11-24 | Parse the map tag 'info' key. | Stijn Buys |
2013-11-23 | Play sounds when getting hit. | Stijn Buys |
2013-11-23 | Support for EntityDynamic explosion sounds, minor SoundExt cleanups. | Stijn Buys |
2013-11-18 | Have the autopilot disable impulse druve at 10km from a planet, preventing AI... | Stijn Buys |
2013-11-17 | Added support for explosion sounds, | Stijn Buys |
2013-11-16 | Material API cleanups, | Stijn Buys |
2013-11-12 | Restored mega's light attenuation values. | Stijn Buys |
2013-11-12 | Make the racetrack usable again after the autopilot/autodock update broke it. | Stijn Buys |
2013-11-12 | Support for player autopilot terget next to mission target, | Stijn Buys |
2013-11-12 | Clear reputation dirty state on player join. | Stijn Buys |
2013-11-12 | Corrected a comment typo. | Stijn Buys |
2013-11-12 | Prevent the 'goto' command from segfaulting on an unknown entity. | Stijn Buys |
2013-11-11 | Shorter NPC dock times. | Stijn Buys |
2013-11-11 | Show current autopilot target as player mission target on the HUD. | Stijn Buys |
2013-11-11 | Small AI combat and autopilot updates. | Stijn Buys |
2013-11-11 | Corrected a small print bug in the 'time' function. | Stijn Buys |
2013-11-11 | Support for station weapons. | Stijn Buys |
2013-11-10 | Renamed entity_destroyed to entity_died to prevent confusion with the Entity:... | Stijn Buys |
2013-11-10 | Workaround for the bullet 2.82 compile warning. | Stijn Buys |
2013-11-10 | Ignore server-side entities when using 'goto' and added a safety distance and... | Stijn Buys |
2013-11-10 | Prevent player reputation for the 'default' faction from getting loaded from ... | Stijn Buys |
2013-11-10 | Removed debug message. | Stijn Buys |
2013-11-10 | Corrected a resize issue with reputation bars of the listview scrollbar appears. | Stijn Buys |
2013-11-10 | Made NPCs only fire weapons on enemies within weapon range. | Stijn Buys |
2013-11-10 | Added a 10 percent chance for NPCs to drop weapons when destroyed. | Stijn Buys |
2013-11-10 | Adjust reputation on NPC kills, | Stijn Buys |