- Status New
- Percent Complete
- Task Type Bug Report
- Category src → render
- Assigned To No-one
- Operating System All
- Severity Low
- Priority Very Low
- Reported Version Development
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#76 - Patch meshes with texcoords generated from Radiant's 'cap' button aren't always projected right
For an example of this, take a look at the Talon's main guns.