• Status New
  • Percent Complete
  • Task Type Bug Report
  • Category src → render
  • Assigned To
    Stijn Buys
  • Operating System Linux
  • Severity Low
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Project::OSiRiON
Opened by Evan Goers - 2011-01-10
Last edited by Evan Goers - 2011-02-13

FS#3 - Merged patch mesh points produce bad results on Intel

If multiple patch mesh points are in the same place(like on many windows), certain polygons are lit incorrectly on Intel hardware.

Shot taken from netbook with Intel 945G chipset.


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