Project::OSiRiON

  • Status New
  • Percent Complete
    0%
  • Task Type Planned Feature
  • Category src
  • Assigned To No-one
  • Operating System All
  • Severity High
  • Priority Very Low
  • Reported Version Development
  • Due in Version 0.5.0-alpha
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Project::OSiRiON
Opened by Michael Rodenhurst - 2011-03-13
Last edited by Stijn Buys - 2013-11-17

FS#32 - Master Server

Master server and multiplayer server list.

Evan Goers commented on Wednesday, 16 March 2011, 21:22 GMT

Couldn't we just use dpmaster?

Admin
Stijn Buys commented on Tuesday, 29 March 2011, 17:22 GMT

Implementing the master server itself isn't that difficult (there are lots of GPL'ed master servers out there),
most of the work would go into the client user interface (server browser and all that).

There might be advantages to using existing code, or writing something that is compatible with existing master servers.
For example, a quake (3?) compatible master server could get us instant qstat support.

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