Project::OSiRiON

IDCategoryTask Type  descSeveritySummaryStatusProgress
74renderBug ReportLowScene drawing is not skipped when testmodel screen is o...New
0%
Task Description

If the testmodel window is opened, the current scene is still drawn.

Fixing this would provide quite an optimization.

76renderBug ReportLowPatch meshes with texcoords generated from Radiant's 'c...New
0%
Task Description

For an example of this, take a look at the Talon's main guns.

107editorBug ReportCriticalMoving selection fails unless active entity is clickedAssigned
0%
Task Description

If you box-select a number of entities, and you want to move them, you have to drag the active selected entity.
CLicking any other selected (highlighted) entity will deselect the other members in the selection.

Dragging any member of the selection should work.

5coreBug ReportLow'give ship x' while moving makes player unable to contr...Assigned
0%
Task Description

At random, if you use 'give ship' while your ship is moving, you can be trapped in a state where you cannot turn or move in any direction. You are still given the new ship, however, and if you use 'give ship' a few more times, you can recover from the problem.

Leaving this as low-priority since 'give ship' is technically a cheat. Setting this as category 'src' because the cause is unknown.

16coreBug ReportLowsay doesn't work on dedicated servers.New
0%
Task Description

Since the 'say' chat command is now used to chat in the current zone,
it become useless on dedicated servers because the console does
not have a current system.

There are several ways to solve this:
- Have say behave like shout
- Add an extra parameter to say to indicate the zone to chat in
- Provide a way for the console to set the current zone

56clientBug ReportMediumExtremely slow to load.Assigned
10%
Task Description

Windows is extremely slow to load compared to other platforms.

$time ./src/osirion +connect +quit

Linux: 3.3 seconds
Windows: 23.7 seconds

This may be related to the binaries being produced via mingw:

http://osdir.com/ml/gnu.mingw.msys/2006-03/msg00024.html

The best solution is to probably use a Visual C++ toolchain for windows binaries.

97clientBug ReportLowMove default fonts from ui::UI to ui::PAletteAssigned
0%
Task Description

The corrent ui code has default fonts and font size in ui::root().
They have to bo moved to the ui::Palette class and handled like
colors and related settings.

The initial default fonts should be set in the ui::Pallette class.

It might be better to merge ui-style related settings
into a single ui::Stylesheet class and read settings from a .css
file.

110clientBug ReportCriticalBetter camera handling and controlAssigned
0%
Task Description

The camera handling is rather confusing. It would be best to retire the third-person "Turret" view and have a cockpit view and an external, third-person view.

Freelook should still work on both modes, but the camera angle should not be reset when leaving freelook.

TODO

  • remove Turret view
  • use shift+mousewheel to zoom in/out
  • remember freelook angle
  • remove 360-degree rotation limitation
  • remove control lock (spacebar)
  • do not pass ship control events when in a menu
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