diff options
author | Stijn Buys <ingar@osirion.org> | 2013-05-12 17:03:41 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2013-05-12 17:03:41 +0000 |
commit | ea39f9de82c7c577eccca8943ab08f002846d0d3 (patch) | |
tree | 41e8a8341dd17f764d667c15b79ef80ccd2f0083 | |
parent | ba742a50c9f54f0afe6fd5323a85b941eee07c30 (diff) |
Added sky26.
-rw-r--r-- | sky/sky26.xml | 249 |
1 files changed, 249 insertions, 0 deletions
diff --git a/sky/sky26.xml b/sky/sky26.xml new file mode 100644 index 0000000..45fcf65 --- /dev/null +++ b/sky/sky26.xml @@ -0,0 +1,249 @@ +<?xml version="1.0" encoding="utf-8" ?> +<spacescapelayers> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <farColor>0.764706 0.764706 0.764706 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType>fbm</maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>0</maskThreshold> + <name>point stars white</name> + <nearColor>1 1 1 1</nearColor> + <numPoints>10000</numPoints> + <pointSize>1</pointSize> + <seed>2001</seed> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>points</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <farColor>0.501961 0 0 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType>fbm</maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>0</maskThreshold> + <name>point stars red</name> + <nearColor>0.752941 0 0 1</nearColor> + <numPoints>10000</numPoints> + <pointSize>1</pointSize> + <seed>2002</seed> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>points</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <farColor>0.752941 0.345098 0 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType>fbm</maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>0</maskThreshold> + <name>point stars yellow</name> + <nearColor>1 1 0.752941 1</nearColor> + <numPoints>10000</numPoints> + <pointSize>1</pointSize> + <seed>2003</seed> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>points</type> + </layer> + <layer> + <destBlendFactor>one</destBlendFactor> + <farColor>0.764706 0.764706 0.764706 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType>fbm</maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>0</maskThreshold> + <name>point stars white large</name> + <nearColor>1 1 1 1</nearColor> + <numPoints>2500</numPoints> + <pointSize>2</pointSize> + <seed>2101</seed> + <sourceBlendFactor>one</sourceBlendFactor> + <type>points</type> + </layer> + <layer> + <destBlendFactor>one</destBlendFactor> + <farColor>0.619608 0.14902 0.00392157 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType>fbm</maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>0</maskThreshold> + <name>point stars red large</name> + <nearColor>0.752941 0 0 1</nearColor> + <numPoints>1500</numPoints> + <pointSize>2</pointSize> + <seed>2105</seed> + <sourceBlendFactor>one</sourceBlendFactor> + <type>points</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <farColor>0.764706 0.764706 0.764706 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType></maskNoiseType> + <maskOctaves>2</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>7</maskSeed> + <maskThreshold>0</maskThreshold> + <maxSize>0.01</maxSize> + <minSize>0.005</minSize> + <name>billboard stars white</name> + <nearColor>1 1 1 1</nearColor> + <numBillboards>250</numBillboards> + <seed>2200</seed> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <texture>osirion-flare-10.png</texture> + <type>billboards</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <farColor>0.501961 0.501961 0 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType></maskNoiseType> + <maskOctaves>2</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>7</maskSeed> + <maskThreshold>0</maskThreshold> + <maxSize>0.015</maxSize> + <minSize>0.005</minSize> + <name>billboard stars yellow</name> + <nearColor>1 1 0 1</nearColor> + <numBillboards>250</numBillboards> + <seed>2202</seed> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <texture>osirion-flare-06.png</texture> + <type>billboards</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.025</ditherAmount> + <gain>0.1</gain> + <innerColor>1 1 0.752941 1</innerColor> + <lacunarity>6</lacunarity> + <name>nebula streaks yelow</name> + <noiseType>ridged</noiseType> + <octaves>8</octaves> + <offset>1</offset> + <outerColor>0 0 0 0.25098</outerColor> + <powerAmount>0.25</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>1</scale> + <seed>3001</seed> + <shelfAmount>0.6</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.025</ditherAmount> + <gain>0.2</gain> + <innerColor>1 0.658824 0.345098 1</innerColor> + <lacunarity>4</lacunarity> + <name>nebula streaks oranje</name> + <noiseType>ridged</noiseType> + <octaves>12</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>0.25</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>1</scale> + <seed>3001</seed> + <shelfAmount>0.75</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.03</ditherAmount> + <gain>0.5</gain> + <innerColor>0 0 0 1</innerColor> + <lacunarity>2</lacunarity> + <name>background dust</name> + <noiseType>ridged</noiseType> + <octaves>8</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>0.5</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.5</scale> + <seed>4001</seed> + <shelfAmount>0.1</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.01</ditherAmount> + <gain>0.25</gain> + <innerColor>1 1 0 1</innerColor> + <lacunarity>4</lacunarity> + <name>nebula yellow-green</name> + <noiseType>ridged</noiseType> + <octaves>6</octaves> + <offset>1</offset> + <outerColor>0 0.25098 0 1</outerColor> + <powerAmount>0.1</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.25</scale> + <seed>5600</seed> + <shelfAmount>0.75</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.02</ditherAmount> + <gain>0.45</gain> + <innerColor>1 0.501961 0 1</innerColor> + <lacunarity>2</lacunarity> + <name>nebula orange</name> + <noiseType>ridged</noiseType> + <octaves>8</octaves> + <offset>1</offset> + <outerColor>0.752941 0.345098 0 1</outerColor> + <powerAmount>0.1</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.25</scale> + <seed>5600</seed> + <shelfAmount>0.1</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> +</spacescapelayers> |