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-rwxr-xr-xsky/sky28.xml2
-rwxr-xr-xsky/sky29.xml308
-rw-r--r--sky/sky30.xml426
3 files changed, 735 insertions, 1 deletions
diff --git a/sky/sky28.xml b/sky/sky28.xml
index 4787255..f65a905 100755
--- a/sky/sky28.xml
+++ b/sky/sky28.xml
@@ -102,7 +102,7 @@
<numPoints>2500</numPoints>
<pointSize>2</pointSize>
<seed>603</seed>
- <sourceBlendFactor>one_minus_dest_alpha</sourceBlendFactor>
+ <sourceBlendFactor>one</sourceBlendFactor>
<type>points</type>
</layer>
<layer>
diff --git a/sky/sky29.xml b/sky/sky29.xml
new file mode 100755
index 0000000..91a790f
--- /dev/null
+++ b/sky/sky29.xml
@@ -0,0 +1,308 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<spacescapelayers>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars white</name>
+ <nearColor>1 1 1 1</nearColor>
+ <numPoints>10000</numPoints>
+ <pointSize>1</pointSize>
+ <seed>1021</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars yellow</name>
+ <nearColor>1 1 0.498039 1</nearColor>
+ <numPoints>10000</numPoints>
+ <pointSize>1</pointSize>
+ <seed>1022</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars green</name>
+ <nearColor>0 0.666667 0 1</nearColor>
+ <numPoints>10000</numPoints>
+ <pointSize>1</pointSize>
+ <seed>1079</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars white large</name>
+ <nearColor>1 1 1 1</nearColor>
+ <numPoints>2500</numPoints>
+ <pointSize>2</pointSize>
+ <seed>1050</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars blue large</name>
+ <nearColor>0.333333 0.666667 1 1</nearColor>
+ <numPoints>2500</numPoints>
+ <pointSize>2</pointSize>
+ <seed>1091</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars yellow large</name>
+ <nearColor>1 1 0.498039 1</nearColor>
+ <numPoints>2500</numPoints>
+ <pointSize>2</pointSize>
+ <seed>901</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <farColor>0.666667 0.666667 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType></maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>0</maskThreshold>
+ <maxSize>0.01</maxSize>
+ <minSize>0.002</minSize>
+ <name>billboard stars white</name>
+ <nearColor>1 1 0.498039 1</nearColor>
+ <numBillboards>250</numBillboards>
+ <seed>2045</seed>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <texture>osirion-flare-10.png</texture>
+ <type>billboards</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <farColor>0.388235 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType></maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>0</maskThreshold>
+ <maxSize>0.01</maxSize>
+ <minSize>0.002</minSize>
+ <name>billboard stars red</name>
+ <nearColor>0.666667 0 0 1</nearColor>
+ <numBillboards>250</numBillboards>
+ <seed>2047</seed>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <texture>osirion-flare-05.png</texture>
+ <type>billboards</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.02</ditherAmount>
+ <gain>0.85</gain>
+ <innerColor>1 1 0.498039 1</innerColor>
+ <lacunarity>16</lacunarity>
+ <name>spots yellow</name>
+ <noiseType>ridged</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.1</scale>
+ <seed>255</seed>
+ <shelfAmount>0.9</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.02</ditherAmount>
+ <gain>0.85</gain>
+ <innerColor>0.752941 0 0 1</innerColor>
+ <lacunarity>16</lacunarity>
+ <name>spots red</name>
+ <noiseType>ridged</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.1</scale>
+ <seed>257</seed>
+ <shelfAmount>0.9</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>2</gain>
+ <innerColor>0 0 0 1</innerColor>
+ <lacunarity>2.5</lacunarity>
+ <name>background dust</name>
+ <noiseType>fbm</noiseType>
+ <octaves>4</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.25</scale>
+ <seed>128</seed>
+ <shelfAmount>0.25</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>0.5</gain>
+ <innerColor>1 1 0 1</innerColor>
+ <lacunarity>4</lacunarity>
+ <name>nebula I yellow</name>
+ <noiseType>fbm</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>1</scale>
+ <seed>2525</seed>
+ <shelfAmount>0.5</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>0.5</gain>
+ <innerColor>0.392157 0.196078 0.588235 1</innerColor>
+ <lacunarity>3.5</lacunarity>
+ <name>nebula I purple</name>
+ <noiseType>fbm</noiseType>
+ <octaves>6</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>1</scale>
+ <seed>2525</seed>
+ <shelfAmount>0.1</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.01</ditherAmount>
+ <gain>0.25</gain>
+ <innerColor>0 0 0 1</innerColor>
+ <lacunarity>8</lacunarity>
+ <name>nebula I dust</name>
+ <noiseType>fbm</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>1</scale>
+ <seed>2525</seed>
+ <shelfAmount>0.5</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.005</ditherAmount>
+ <gain>0.75</gain>
+ <innerColor>0 0 0 1</innerColor>
+ <lacunarity>8</lacunarity>
+ <name>dust ridges</name>
+ <noiseType>ridged</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>0.2</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.25</scale>
+ <seed>2626</seed>
+ <shelfAmount>0.5</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+</spacescapelayers>
diff --git a/sky/sky30.xml b/sky/sky30.xml
new file mode 100644
index 0000000..644693f
--- /dev/null
+++ b/sky/sky30.xml
@@ -0,0 +1,426 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<spacescapelayers>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars white</name>
+ <nearColor>1 1 1 1</nearColor>
+ <numPoints>10000</numPoints>
+ <pointSize>1</pointSize>
+ <seed>1000</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars yellow</name>
+ <nearColor>1 1 0.752941 1</nearColor>
+ <numPoints>10000</numPoints>
+ <pointSize>1</pointSize>
+ <seed>1001</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars green</name>
+ <nearColor>0.752941 1 0.752941 1</nearColor>
+ <numPoints>10000</numPoints>
+ <pointSize>1</pointSize>
+ <seed>1002</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars white large</name>
+ <nearColor>1 1 1 1</nearColor>
+ <numPoints>2500</numPoints>
+ <pointSize>2</pointSize>
+ <seed>2001</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars yellow large</name>
+ <nearColor>1 1 0.752941 1</nearColor>
+ <numPoints>2500</numPoints>
+ <pointSize>2</pointSize>
+ <seed>2002</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars green large</name>
+ <nearColor>0.752941 1 0.752941 1</nearColor>
+ <numPoints>2500</numPoints>
+ <pointSize>2</pointSize>
+ <seed>2003</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <farColor>0.768628 0.768628 0.768628 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType></maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>0</maskThreshold>
+ <maxSize>0.01</maxSize>
+ <minSize>0.002</minSize>
+ <name>billboard stars white</name>
+ <nearColor>1 1 1 1</nearColor>
+ <numBillboards>250</numBillboards>
+ <seed>4001</seed>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <texture>osirion-flare-10.png</texture>
+ <type>billboards</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <farColor>1 1 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType></maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>0</maskThreshold>
+ <maxSize>0.01</maxSize>
+ <minSize>0.002</minSize>
+ <name>billboard stars yellow</name>
+ <nearColor>1 1 0.752941 1</nearColor>
+ <numBillboards>250</numBillboards>
+ <seed>4002</seed>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <texture>osirion-flare-02.png</texture>
+ <type>billboards</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <farColor>0.372549 0.498039 0.372549 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType></maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>0</maskThreshold>
+ <maxSize>0.01</maxSize>
+ <minSize>0.002</minSize>
+ <name>billboard stars white copy</name>
+ <nearColor>0.752941 1 0.752941 1</nearColor>
+ <numBillboards>250</numBillboards>
+ <seed>4003</seed>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <texture>osirion-flare-04.png</texture>
+ <type>billboards</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.02</ditherAmount>
+ <gain>0.85</gain>
+ <innerColor>1 1 1 1</innerColor>
+ <lacunarity>16</lacunarity>
+ <name>spots white</name>
+ <noiseType>ridged</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.1</scale>
+ <seed>81</seed>
+ <shelfAmount>0.9</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.02</ditherAmount>
+ <gain>0.85</gain>
+ <innerColor>0 0.752941 0 1</innerColor>
+ <lacunarity>16</lacunarity>
+ <name>spots green</name>
+ <noiseType>ridged</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.1</scale>
+ <seed>82</seed>
+ <shelfAmount>0.9</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.025</ditherAmount>
+ <gain>0.85</gain>
+ <innerColor>0 1 1 1</innerColor>
+ <lacunarity>16</lacunarity>
+ <name>spots cyan</name>
+ <noiseType>ridged</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.1</scale>
+ <seed>83</seed>
+ <shelfAmount>0.9</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.02</ditherAmount>
+ <gain>0.85</gain>
+ <innerColor>1 1 0.752941 1</innerColor>
+ <lacunarity>16</lacunarity>
+ <name>spots yellow</name>
+ <noiseType>ridged</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.1</scale>
+ <seed>84</seed>
+ <shelfAmount>0.9</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.02</ditherAmount>
+ <gain>0.85</gain>
+ <innerColor>0 0.501961 0 1</innerColor>
+ <lacunarity>16</lacunarity>
+ <name>spots green dark</name>
+ <noiseType>ridged</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.1</scale>
+ <seed>85</seed>
+ <shelfAmount>0.9</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>2</gain>
+ <innerColor>0 0 0 1</innerColor>
+ <lacunarity>2.5</lacunarity>
+ <name>background dust</name>
+ <noiseType>fbm</noiseType>
+ <octaves>4</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.25</scale>
+ <seed>16</seed>
+ <shelfAmount>0.25</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>1</gain>
+ <innerColor>1 1 0 1</innerColor>
+ <lacunarity>5</lacunarity>
+ <name>nebula II yellow</name>
+ <noiseType>fbm</noiseType>
+ <octaves>4</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>1</scale>
+ <seed>43563</seed>
+ <shelfAmount>0.5</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>1</gain>
+ <innerColor>0.752941 0.345098 0 1</innerColor>
+ <lacunarity>5</lacunarity>
+ <name>nebula II orange</name>
+ <noiseType>fbm</noiseType>
+ <octaves>2</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>1</scale>
+ <seed>43563</seed>
+ <shelfAmount>0.45</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>0.4</gain>
+ <innerColor>0 0 0 1</innerColor>
+ <lacunarity>4</lacunarity>
+ <name>nebula I dust mask</name>
+ <noiseType>fbm</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>2.5</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.5</scale>
+ <seed>10128</seed>
+ <shelfAmount>0.5</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>0.4</gain>
+ <innerColor>1 1 0 1</innerColor>
+ <lacunarity>4</lacunarity>
+ <name>nebula I yellow</name>
+ <noiseType>fbm</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>2</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.5</scale>
+ <seed>10128</seed>
+ <shelfAmount>0.55</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>0.5</gain>
+ <innerColor>0 0.752941 0 1</innerColor>
+ <lacunarity>3.5</lacunarity>
+ <name>nebula I green</name>
+ <noiseType>fbm</noiseType>
+ <octaves>6</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>0.5</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.5</scale>
+ <seed>10128</seed>
+ <shelfAmount>0</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.05</ditherAmount>
+ <gain>0.75</gain>
+ <innerColor>0 0 0 1</innerColor>
+ <lacunarity>8</lacunarity>
+ <name>nebula I dust ridges</name>
+ <noiseType>ridged</noiseType>
+ <octaves>12</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>0.3</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.5</scale>
+ <seed>10084</seed>
+ <shelfAmount>0.75</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+</spacescapelayers>