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<?xml version="1.0" encoding="utf-8" ?>
<spacescapelayers>
<layer>
<destBlendFactor>one</destBlendFactor>
<farColor>0 0 0 1</farColor>
<maskEnabled>false</maskEnabled>
<maskGain>0.5</maskGain>
<maskLacunarity>2</maskLacunarity>
<maskNoiseType>fbm</maskNoiseType>
<maskOctaves>1</maskOctaves>
<maskOffset>1</maskOffset>
<maskPower>1</maskPower>
<maskScale>1</maskScale>
<maskSeed>1</maskSeed>
<maskThreshold>0</maskThreshold>
<name>point stars blue</name>
<nearColor>0.368627 0.74902 1 1</nearColor>
<numPoints>10000</numPoints>
<pointSize>1</pointSize>
<seed>128</seed>
<sourceBlendFactor>one</sourceBlendFactor>
<type>points</type>
</layer>
<layer>
<destBlendFactor>one</destBlendFactor>
<farColor>0 0 0 1</farColor>
<maskEnabled>false</maskEnabled>
<maskGain>0.5</maskGain>
<maskLacunarity>2</maskLacunarity>
<maskNoiseType>fbm</maskNoiseType>
<maskOctaves>1</maskOctaves>
<maskOffset>1</maskOffset>
<maskPower>1</maskPower>
<maskScale>1</maskScale>
<maskSeed>1</maskSeed>
<maskThreshold>0</maskThreshold>
<name>point stars blue large</name>
<nearColor>0.368627 0.74902 1 1</nearColor>
<numPoints>2500</numPoints>
<pointSize>2</pointSize>
<seed>131</seed>
<sourceBlendFactor>one</sourceBlendFactor>
<type>points</type>
</layer>
<layer>
<destBlendFactor>one</destBlendFactor>
<farColor>0 0 0 1</farColor>
<maskEnabled>false</maskEnabled>
<maskGain>0.5</maskGain>
<maskLacunarity>2</maskLacunarity>
<maskNoiseType>fbm</maskNoiseType>
<maskOctaves>1</maskOctaves>
<maskOffset>1</maskOffset>
<maskPower>1</maskPower>
<maskScale>1</maskScale>
<maskSeed>1</maskSeed>
<maskThreshold>0</maskThreshold>
<name>point stars white large</name>
<nearColor>1 1 1 1</nearColor>
<numPoints>2500</numPoints>
<pointSize>2</pointSize>
<seed>135</seed>
<sourceBlendFactor>one</sourceBlendFactor>
<type>points</type>
</layer>
<layer>
<destBlendFactor>one</destBlendFactor>
<farColor>0 0 0 1</farColor>
<maskEnabled>false</maskEnabled>
<maskGain>0.5</maskGain>
<maskLacunarity>2</maskLacunarity>
<maskNoiseType>fbm</maskNoiseType>
<maskOctaves>1</maskOctaves>
<maskOffset>1</maskOffset>
<maskPower>1</maskPower>
<maskScale>1</maskScale>
<maskSeed>1</maskSeed>
<maskThreshold>0</maskThreshold>
<name>point stars white</name>
<nearColor>1 1 1 1</nearColor>
<numPoints>10000</numPoints>
<pointSize>1</pointSize>
<seed>123</seed>
<sourceBlendFactor>one</sourceBlendFactor>
<type>points</type>
</layer>
<layer>
<destBlendFactor>one</destBlendFactor>
<farColor>1 1 1 1</farColor>
<maskEnabled>false</maskEnabled>
<maskGain>0.5</maskGain>
<maskLacunarity>2</maskLacunarity>
<maskNoiseType></maskNoiseType>
<maskOctaves>5</maskOctaves>
<maskOffset>1</maskOffset>
<maskPower>1</maskPower>
<maskScale>1</maskScale>
<maskSeed>1</maskSeed>
<maskThreshold>0</maskThreshold>
<maxSize>0.015</maxSize>
<minSize>0.005</minSize>
<name>billboard stars blue</name>
<nearColor>0.333333 0.666667 1 1</nearColor>
<numBillboards>250</numBillboards>
<seed>54</seed>
<sourceBlendFactor>one</sourceBlendFactor>
<texture>osirion-flare-07.png</texture>
<type>billboards</type>
</layer>
<layer>
<destBlendFactor>one</destBlendFactor>
<farColor>1 1 1 1</farColor>
<maskEnabled>false</maskEnabled>
<maskGain>0.5</maskGain>
<maskLacunarity>2</maskLacunarity>
<maskNoiseType></maskNoiseType>
<maskOctaves>5</maskOctaves>
<maskOffset>1</maskOffset>
<maskPower>1</maskPower>
<maskScale>1</maskScale>
<maskSeed>1</maskSeed>
<maskThreshold>0</maskThreshold>
<maxSize>0.015</maxSize>
<minSize>0.005</minSize>
<name>billboard stars white</name>
<nearColor>1 1 1 1</nearColor>
<numBillboards>250</numBillboards>
<seed>67</seed>
<sourceBlendFactor>one</sourceBlendFactor>
<texture>osirion-flare-03.png</texture>
<type>billboards</type>
</layer>
<layer>
<destBlendFactor>one_minus_src_alpha</destBlendFactor>
<ditherAmount>0.03</ditherAmount>
<gain>0.5</gain>
<innerColor>1 1 1 1</innerColor>
<lacunarity>1</lacunarity>
<name>background dust</name>
<noiseType>fbm</noiseType>
<octaves>8</octaves>
<offset>1</offset>
<outerColor>0 0 0 1</outerColor>
<powerAmount>1.5</powerAmount>
<previewTextureSize>256</previewTextureSize>
<scale>4</scale>
<seed>346</seed>
<shelfAmount>0.2</shelfAmount>
<sourceBlendFactor>zero</sourceBlendFactor>
<type>noise</type>
</layer>
<layer>
<destBlendFactor>one_minus_src_alpha</destBlendFactor>
<ditherAmount>0.06</ditherAmount>
<gain>0.3</gain>
<innerColor>0.345098 0.607843 1 1</innerColor>
<lacunarity>3.3</lacunarity>
<name>nebula blue</name>
<noiseType>fbm</noiseType>
<octaves>5</octaves>
<offset>1</offset>
<outerColor>0 0 0 1</outerColor>
<powerAmount>0.2</powerAmount>
<previewTextureSize>1024</previewTextureSize>
<scale>3</scale>
<seed>13</seed>
<shelfAmount>0.03</shelfAmount>
<sourceBlendFactor>one</sourceBlendFactor>
<type>noise</type>
</layer>
<layer>
<destBlendFactor>one_minus_src_alpha</destBlendFactor>
<ditherAmount>0.03</ditherAmount>
<gain>0.5</gain>
<innerColor>1 0.564706 0.27451 1</innerColor>
<lacunarity>3</lacunarity>
<name>nebula orange</name>
<noiseType>fbm</noiseType>
<octaves>5</octaves>
<offset>1</offset>
<outerColor>0 0 0 1</outerColor>
<powerAmount>0.21</powerAmount>
<previewTextureSize>1024</previewTextureSize>
<scale>3</scale>
<seed>4</seed>
<shelfAmount>0</shelfAmount>
<sourceBlendFactor>one</sourceBlendFactor>
<type>noise</type>
</layer>
</spacescapelayers>
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