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<?xml version="1.0" encoding="utf-8" ?>
<spacescapelayers>
<layer>
<destBlendFactor>one</destBlendFactor>
<farColor>0 0 0 1</farColor>
<maskEnabled>false</maskEnabled>
<maskGain>0.5</maskGain>
<maskLacunarity>2</maskLacunarity>
<maskNoiseType>fbm</maskNoiseType>
<maskOctaves>1</maskOctaves>
<maskOffset>1</maskOffset>
<maskPower>1</maskPower>
<maskScale>1</maskScale>
<maskSeed>1</maskSeed>
<maskThreshold>1</maskThreshold>
<name>point stars white</name>
<nearColor>1 1 1 1</nearColor>
<numPoints>10000</numPoints>
<pointSize>1</pointSize>
<seed>1</seed>
<sourceBlendFactor>one</sourceBlendFactor>
<type>points</type>
</layer>
<layer>
<destBlendFactor>one</destBlendFactor>
<farColor>0 0 0 1</farColor>
<maskEnabled>false</maskEnabled>
<maskGain>0.5</maskGain>
<maskLacunarity>2</maskLacunarity>
<maskNoiseType>fbm</maskNoiseType>
<maskOctaves>1</maskOctaves>
<maskOffset>1</maskOffset>
<maskPower>1</maskPower>
<maskScale>1</maskScale>
<maskSeed>1</maskSeed>
<maskThreshold>1</maskThreshold>
<name>point stars white large</name>
<nearColor>1 1 1 1</nearColor>
<numPoints>2500</numPoints>
<pointSize>2</pointSize>
<seed>2</seed>
<sourceBlendFactor>one</sourceBlendFactor>
<type>points</type>
</layer>
<layer>
<destBlendFactor>one_minus_src_alpha</destBlendFactor>
<farColor>0.768628 0.768628 0.768628 1</farColor>
<maskEnabled>false</maskEnabled>
<maskGain>0.5</maskGain>
<maskLacunarity>2</maskLacunarity>
<maskNoiseType></maskNoiseType>
<maskOctaves>1</maskOctaves>
<maskOffset>1</maskOffset>
<maskPower>1</maskPower>
<maskScale>1</maskScale>
<maskSeed>1</maskSeed>
<maskThreshold>0</maskThreshold>
<maxSize>0.01</maxSize>
<minSize>0.002</minSize>
<name>billboard stars white</name>
<nearColor>1 1 1 1</nearColor>
<numBillboards>250</numBillboards>
<seed>4</seed>
<sourceBlendFactor>src_alpha</sourceBlendFactor>
<texture>osirion-flare-10.png</texture>
<type>billboards</type>
</layer>
<layer>
<destBlendFactor>one_minus_src_alpha</destBlendFactor>
<ditherAmount>0.02</ditherAmount>
<gain>0.85</gain>
<innerColor>1 1 1 1</innerColor>
<lacunarity>16</lacunarity>
<name>spots white</name>
<noiseType>ridged</noiseType>
<octaves>8</octaves>
<offset>1</offset>
<outerColor>0 0 0 1</outerColor>
<powerAmount>1</powerAmount>
<previewTextureSize>512</previewTextureSize>
<scale>0.1</scale>
<seed>8</seed>
<shelfAmount>0.9</shelfAmount>
<sourceBlendFactor>src_alpha</sourceBlendFactor>
<type>noise</type>
</layer>
<layer>
<destBlendFactor>one_minus_src_alpha</destBlendFactor>
<ditherAmount>0.03</ditherAmount>
<gain>2</gain>
<innerColor>0 0 0 1</innerColor>
<lacunarity>2.5</lacunarity>
<name>background dust</name>
<noiseType>fbm</noiseType>
<octaves>4</octaves>
<offset>1</offset>
<outerColor>0 0 0 1</outerColor>
<powerAmount>1</powerAmount>
<previewTextureSize>512</previewTextureSize>
<scale>0.25</scale>
<seed>16</seed>
<shelfAmount>0.25</shelfAmount>
<sourceBlendFactor>src_alpha</sourceBlendFactor>
<type>noise</type>
</layer>
</spacescapelayers>
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