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authorStijn Buys <ingar@osirion.org>2009-08-13 10:38:46 +0000
committerStijn Buys <ingar@osirion.org>2009-08-13 10:38:46 +0000
commit67df6c0ea6a6dc22c2bc213e09585ee4afb853f9 (patch)
treecdc3d7be6d78dce5ef65a0c8bb98eaee4a337846
parentedf05fa53b93d9325ef2c28ac8d3a3d4ed7e9d24 (diff)
Updated entities.def documentation
-rw-r--r--gtkradiant/osirion.game/base/entities.def12
1 files changed, 6 insertions, 6 deletions
diff --git a/gtkradiant/osirion.game/base/entities.def b/gtkradiant/osirion.game/base/entities.def
index e5109c7..cc62d50 100644
--- a/gtkradiant/osirion.game/base/entities.def
+++ b/gtkradiant/osirion.game/base/entities.def
@@ -17,7 +17,7 @@ enginesound engine sound loop (maps to sounds/engines/loop??.wav), default 0
// ---- LIGHT ------------------------------------------------------
/*QUAKED light (1 1 1) (-8 -8 -8) (8 8 8) strobe entity engine
-An exterior light
+An exterior light. A light sprite is always oriented towards the camera.
strobe make a strobe light (spawflag 1)
entity light has entity color (spawflag 2)
@@ -33,7 +33,7 @@ flare flare texture number (maps to textures/fx/flare??.tga), default 0
// ---- FX_FLARE ---------------------------------------------------
/*QUAKED fx_flare (1 1 .5) (-8 -8 -8) (8 8 8) strobe entity engine
-A light flare
+A light flare. A flare sprite has a fixed orientation.
strobe make a strobe flare (spawflag 1)
entity flare has entity color (spawflag 2)
@@ -60,10 +60,10 @@ entity particles have entity color (spawflag 2)
engine particles have engine color (spawnflag 4)
script name of the particle system script
-angle direction angle of the flare
-direction direction angle of the flare
-pitch pitch angle of the flare
-roll roll angle of the flare
+angle direction angle of the particle system
+direction direction angle of the particle system
+pitch pitch angle of the particle system
+roll roll angle of the particle system
*/
// ---- LOCATION_CANNON---------------------------------------------