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authorStijn Buys <ingar@osirion.org>2013-11-09 01:32:13 +0000
committerStijn Buys <ingar@osirion.org>2013-11-09 01:32:13 +0000
commit7a9a968317a564f6548f88a3fc712cc3a40a716e (patch)
tree6be829fc47042ac106939fff9704a0ac3144f7a7 /base/ini/ships.ini
parent190a53eda5773fa431233726fab06ab8b135576b (diff)
Updated the FInnmark system, JMA ship updates.
Diffstat (limited to 'base/ini/ships.ini')
-rw-r--r--base/ini/ships.ini172
1 files changed, 95 insertions, 77 deletions
diff --git a/base/ini/ships.ini b/base/ini/ships.ini
index 7fb71f4..4c6499c 100644
--- a/base/ini/ships.ini
+++ b/base/ini/ships.ini
@@ -98,6 +98,7 @@ info=capable of outrunning many larger ships.
[ship]
label=scalar
name=Micron Scalar
+npcname=Merchant
template=ship_small
model=maps/merchant/scalar
jumpdrive=no
@@ -319,7 +320,8 @@ roll = 55
; TODO move ship to 'research' faction
;
label=tyson
-name=Tyson
+name=Tyson Deep-Space Explorer
+npcname=Explorer
template=ship_frigate
model=maps/colonial/tyson
jumpdrive=yes
@@ -343,25 +345,20 @@ info=The Tyson-class science vessel is on the forefront of Colonial scientific r
; JOINT MINERS ASSOCIATION
; ------------------------------------------------------------------ ;
-[ship]
-label=miningsurveyer
-name=Mining Surveyer
-template=ship_small
-model=maps/miners/surveyor
-jumpdrive=no
+;<@megatog> miningsurveyor: fly around and 'scan' asteroids
-price = 11500
-cargo = 25
+;<@megatog> miningfreighter: actually delivers and trades ore/gas commodities
-thrust = 1.9
-impulse = 10
-strafe = 0.2
-turn = 4
-roll = 1.4
+;<@megatog> miningprotector: more mobile miningdefender; can engage in dogfights and usually flies alongside miningsurveyor
+;<@megatog> miningdefender: launches when hostiles detected around miningcruiser, takes position around mining operation and shoots enemies without moving
+;<@megatog> miningcruiser: miners mothership
+
+; ---- FREIGHTER --------------------------------------------------- ;
[ship]
label=miningfreighter
-name=Mining Freighter
+name=JMA Mining Freighter
+npcname=JMA transport
template=ship_large
model=maps/miners/freighter
jumpdrive=no
@@ -375,72 +372,50 @@ strafe = 1
turn = 150
roll = 14
-[ship]
-label=miningcruiser
-name=Mining Cruiser
-template=ship_cruiser
-model=maps/miners/cruiser
-jumpdrive=yes
-dock=yes
-
-price = 1000000
-
-cargo = 500
-armor = 1500
-
-thrust = 40
-impulse = 200
-strafe = 2
-turn = 14000
-roll = 1400
+; ---- SURVEYOR ---------------------------------------------------- ;
[ship]
-label=archer
-name=Archer
+label=miningsurveyor
+npcname=JMA Mining Surveyor
+npcname=JMA scout
template=ship_small
-model=maps/mercenary/archer
+model=maps/miners/surveyor
jumpdrive=no
-price=20000
-
-cargo = 15
-armor = 125
+price = 11500
+cargo = 25
-thrust = 2.1
-impulse = 10
-strafe = 0.15
-turn = 16
-roll = 12
+thrust = 1.9
+impulse = 10
+strafe = 0.2
+turn = 4
+roll = 1.4
-info=The Archer was considered to be leap in technology by the Joint Miners Association, allowing for rapid exploration of mineral deposits. Featuring high maneuverability the Archer was capable of outrunning any threat, while having enough cargo-space to return with mineral samples.
-info=Unfortunately, the design revealed several sensor blind spots and as a result, it became vulnerable to pirate ambushes. The Joint Miners Association has been seeking to outplace the sensor range since.
-info=The Archer is no longer mass-produced. Nearly all models have been retrofitted with entirely different sensor equipment based on the newer Longbow scout fighter. The old sensors are integral to the design of the Archer and thus cannot be easily switched out, so newer equipment has been simply crammed into the empty spaces of the hull.
+; ---- PROTECTOR --------------------------------------------------- ;
[ship]
-label=longbow
-name=Longbow
+label=miningprotector
+name=Mining Protector
+npcname=JMA defence force
template=ship_medium
-model=maps/mercenary/longbow
+model=maps/miners/protector
jumpdrive=no
-price = 45000
-
-cargo = 30
-armor = 250
-
-thrust=4.2
-impulse=25
-strafe=0.4
-turn=72
-roll=92
+price=14000
+cargo=15
-info=The replacement for the Archer scout ship. After the first costly mistake, the Joint Miners Association decided to outsource development to a trusted third-party contractor. As a result, the flaws in the ship design were corrected.
+thrust = 3.9
+impulse = 20
+strafe = 0.7
+turn = 106
+roll = 98
+; ---- DEFENDER ---------------------------------------------------- ;
[ship]
-; TODO to be retired ?
label=miningdefender
-name=Mining Defender
+name=JMA Mining Defender
+npcname=JMA defence force
template=ship_small
model=maps/miners/defender
jumpdrive=no
@@ -454,22 +429,27 @@ strafe = 0.2
turn = 18
roll = 8
+; ---- CRUISER ----------------------------------------------------- ;
+
[ship]
-; TODO to be retired ?
-label=miningprotector
-name=Mining Protector
-template=ship_medium
-model=maps/miners/protector
-jumpdrive=no
+label=miningcruiser
+name=JMA Mining cruiser
+npcname=JMA cruiser
+template=ship_cruiser
+model=maps/miners/cruiser
+jumpdrive=yes
+dock=yes
-price=14000
-cargo=15
+price = 1000000
-thrust = 3.9
-impulse = 20
-strafe = 0.7
-turn = 106
-roll = 98
+cargo = 500
+armor = 1500
+
+thrust = 40
+impulse = 200
+strafe = 2
+turn = 14000
+roll = 1400
; ------------------------------------------------------------------ ;
; MERCENARY
@@ -538,6 +518,44 @@ info=The Enforcer is a classic space combat vessel originally mass-produced by t
info=The design was copied shortly after mass production by pirates, but most of the resulting knockoff ships lacked the unique engine that the Enforcer was known for. Eventually the blueprints were recovered from a military raid on a pirate convoy.
info=At first glance, the Enforcer has little distinctive features compared to most recent ship designs. However, one feature it has that other ships do not is its innovative engine design. The Enforcer's twin fusion engines are actually fully-fledged impulse drives, which can sustain a nuclear reaction when thrust is lowered significantly. This allows the engine to be used for conventional thrust as well as impulse cruise speed. Unfortunately, this design is not allowed on newer ships because it tends to explode extremely violently when shot down in combat, or otherwise in the event of a failure if extreme caution is not used during running maintenance.
+[ship]
+label=archer
+name=Archer
+template=ship_small
+model=maps/mercenary/archer
+jumpdrive=no
+
+price=20000
+
+cargo = 15
+armor = 125
+
+thrust = 2.1
+impulse = 10
+strafe = 0.15
+turn = 16
+roll = 12
+
+
+[ship]
+label=longbow
+name=Longbow
+template=ship_medium
+model=maps/mercenary/longbow
+jumpdrive=no
+
+price = 45000
+
+cargo = 30
+armor = 250
+
+thrust=4.2
+impulse=25
+strafe=0.4
+turn=72
+roll=92
+
+
; ------------------------------------------------------------------ ;
; INDEPENDENT
; ------------------------------------------------------------------ ;