diff options
author | Stijn Buys <ingar@osirion.org> | 2013-01-01 15:20:57 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2013-01-01 15:20:57 +0000 |
commit | 300a47793fc11a63c21339c2c47bc2002e0116a8 (patch) | |
tree | faccbfe342fbc0b954c397dddd2135be64c4313f /base/ini | |
parent | 106742b36cb460c25e650b8d051ed0bb4517b633 (diff) |
Ship updates, support for turrets, welcomed the Lancer as Colonial medium fighter.
Diffstat (limited to 'base/ini')
-rw-r--r-- | base/ini/ships.ini | 48 | ||||
-rw-r--r-- | base/ini/weapons.ini | 82 | ||||
-rw-r--r-- | base/ini/zones/antwerp.ini | 5 | ||||
-rw-r--r-- | base/ini/zones/ghant.ini | 2 |
4 files changed, 87 insertions, 50 deletions
diff --git a/base/ini/ships.ini b/base/ini/ships.ini index 6861793..6fba725 100644 --- a/base/ini/ships.ini +++ b/base/ini/ships.ini @@ -159,7 +159,29 @@ strafe = 0.3 turn = 15 roll = 15 -info=Known for its speed and maneuverability, the Tiger class interceptor was selected by the Colonial Militia as its primary light figher. +info=Known for its speed and maneuverability, the Tiger class interceptor was selected by the Colonial Militia as its primary interceptor. + + +; ---- Lancer mark II ---------------------------------------------- ; + +[ship] +label=lancer +name=Lancer mkII +template=ship_medium +model=maps/colonial/lancer +jumpdrive=no +price=54000 +cargo=16 + +thrust = 4.1 +impulse = 20 +strafe = 0.3 +turn = 60 +roll = 60 + +info=The 'Lancer mkII' strike fighter is an overhaul of the original design, +info=built with dual energy cannons standard, +info=and a beam cannon mount to fight frigates and other small capital ships. ; ---- Custodian --------------------------------------------------- ; @@ -230,30 +252,6 @@ roll = 12 info= info= -; ---- Lancer mark II ---------------------------------------------- ; -; TODO retire or move to different faction - -[ship] -label=lancer -name=Lancer mkII -template=ship_medium -model=maps/colonial/lancer -jumpdrive=no -price=54000 -cargo=16 - -thrust = 4.1 -impulse = 20 -strafe = 0.3 -turn = 60 -roll = 60 - -info=The 'Lancer mkII' is the primary Colonial strike fighter. -info=It is built with quad energy cannons standard, and an optional light beam cannon can be mounted to the underside. -info= -info=The mark II is an overhaul of the original design, including a beam cannon mount point for fighting frigates and other small capital ships. -info=It also includes an improved power plant and better handling. - ; ------------------------------------------------------------------ ; ; TRAINS ; ------------------------------------------------------------------ ; diff --git a/base/ini/weapons.ini b/base/ini/weapons.ini index 6025f97..b968309 100644 --- a/base/ini/weapons.ini +++ b/base/ini/weapons.ini @@ -28,11 +28,9 @@ name=Smart mine price=15000 damage=250 -; ------------------------------------------------------------------ -; CANNONS -; ; ------------------------------------------------------------------ +; BLASTERS ; blasters are used by the Colonial Militia [cannon] @@ -46,7 +44,7 @@ level=1 ; speed of a projectile generated by this weapon, in meters per second speed=2000 ; interval between two consecutive shots, in milliseconds - interval=100 + interval=200 ; range is the distance a projectile can travel before it dies, in meters range=9000 ; lifespan of a single projectile, in milliseconds (setting range sets lifespan) @@ -69,19 +67,20 @@ level=8 ; speed of a projectile generated by this weapon, in meters per second speed=2000 ; interval between two consecutive shots, in milliseconds - interval=100 + interval=200 ; range is the distance a projectile can travel before it dies, in meters range=9000 ; lifespan of a single projectile, in milliseconds (setting range sets lifespan) ; lifespan=5000 ; damage done by the projectile - damage=15 + damage=10 ; projectile model model=blaster2 ; sound to play if the projectile is fired sound=blaster ; ------------------------------------------------------------------ +; LASERS ; lasers are used by Merchants [cannon] @@ -151,7 +150,56 @@ level=15 model=laser2 ; sound to play if the projectile is fired sound=laser + + +[turret] +label=turretlaser1 +name=Laser turret +price=25000 +level=5 + + [projectile] + ; speed of a projectile generated by this weapon, in meters per second + speed=1500 + ; interval between two consecutive shots, in milliseconds + interval=500 + ; range is the distance a projectile can travel before it dies, in meters + range=7500 + ; lifespan of a single projectile, in milliseconds (setting range sets lifespan) + ; lifespan=5000 + ; damage done by the projectile + damage=10 + ; projectile model + model=laser1 + ; sound to play if the projectile is fired + sound=laser +[turret] +label=turretlaser2 +name=Improved laser turret +price=50000 +level=15 + + [projectile] + ; speed of a projectile generated by this weapon, in meters per second + speed=1500 + ; interval between two consecutive shots, in milliseconds + interval=500 + ; range is the distance a projectile can travel before it dies, in meters + range=7500 + ; lifespan of a single projectile, in milliseconds (setting range sets lifespan) + ; lifespan=5000 + ; damage done by the projectile + damage=15 + ; projectile model + model=laser2 + ; sound to play if the projectile is fired + sound=laser + +; ------------------------------------------------------------------ +; NEUTRON +; Neutron-based weapons are used by ? + [cannon] label=neutron1 name=Neutron Cannon @@ -174,11 +222,15 @@ level=25 ; sound to play if the projectile is fired sound=neutron +; ------------------------------------------------------------------ +; METRION +; Metrion-based weapons are overpowered + [cannon] label=metrion1 name=Metrion Accelerator price=150000 -level=20 +level=45 [projectile] ; speed of a projectile generated by this weapon, in meters per second @@ -195,19 +247,3 @@ level=20 model=metrion1 ; sound to play if the projectile is fired sound=metrion - -; ------------------------------------------------------------------ -; TURRETS -; - -[turret] -label=defenselaser1 -name=Defense laser -price=25000 -level=5 - -[turret] -label=defenselaser2 -name=Advanced Defense laser -price=50000 -level=15 diff --git a/base/ini/zones/antwerp.ini b/base/ini/zones/antwerp.ini index 2f6be63..4ce8ac8 100644 --- a/base/ini/zones/antwerp.ini +++ b/base/ini/zones/antwerp.ini @@ -45,6 +45,9 @@ location=512 -512 0 [ship] label=tiger + [ship] + label=lancer + [cargo] label=liquor price=425 @@ -93,7 +96,7 @@ dock=yes ; available ship types [ship] - label=tiger + label=lancer [ship] label=custodian diff --git a/base/ini/zones/ghant.ini b/base/ini/zones/ghant.ini index af75248..43a3fda 100644 --- a/base/ini/zones/ghant.ini +++ b/base/ini/zones/ghant.ini @@ -129,7 +129,7 @@ info=fiscal climate of the Independent Colonies. amount=-1 [weapon] - label=laser2 + label=turretlaser1 amount=-1 ; ------------------------------------------------------------------ |