diff options
author | Evan Goers <mega@osirion.org> | 2009-07-16 21:42:45 +0000 |
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committer | Evan Goers <mega@osirion.org> | 2009-07-16 21:42:45 +0000 |
commit | 605e15904d44b2271f15b025fb7b51a836e0714f (patch) | |
tree | 2e60b4d579171db8cfdec6861a6fb18caa3b536a /base/maps/mercenary/pod.map | |
parent | 1d55636b8d72eaac496450dff52e3d9f5297afc8 (diff) |
Added brown glass shader.
Updated lots of models for the new glass shaders.
Diffstat (limited to 'base/maps/mercenary/pod.map')
-rw-r--r-- | base/maps/mercenary/pod.map | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/base/maps/mercenary/pod.map b/base/maps/mercenary/pod.map index a38f8a7..45095d3 100644 --- a/base/maps/mercenary/pod.map +++ b/base/maps/mercenary/pod.map @@ -5,13 +5,13 @@ "enginesound" "5" // brush 0 { -( 192 -48 16 ) ( 192 -24 40 ) ( 288 -24 16 ) colors/white_bright 0 0 0 1 1 0 1 0 +( 192 -48 16 ) ( 192 -24 40 ) ( 288 -24 16 ) glass/dark 0 0 0 1 1 0 1 0 ( 192 -16 40 ) ( 192 -24 40 ) ( 192 -16 16 ) common/caulk 0 0 0 1 1 -( 288 -16 16 ) ( 192 -24 40 ) ( 192 -16 40 ) colors/white_bright 0 0 0 1 1 0 1 0 +( 288 -16 16 ) ( 192 -24 40 ) ( 192 -16 40 ) glass/dark 0 0 0 1 1 0 1 0 ( 192 -48 16 ) ( 288 -24 16 ) ( 288 -24 8 ) common/entity_second 0 0 0 1 1 ( 288 0 8 ) ( 288 -24 8 ) ( 288 -24 16 ) common/entity_second 0 0 0 1 1 ( 192 -48 8 ) ( 320 0 8 ) ( 192 0 8 ) common/caulk 0 0 0 1 1 -( 288 24 16 ) ( 192 24 40 ) ( 192 48 16 ) colors/white_bright 0 0 0 1 1 0 1 0 +( 288 24 16 ) ( 192 24 40 ) ( 192 48 16 ) glass/dark 0 0 0 1 1 0 1 0 ( 288 24 8 ) ( 288 24 16 ) ( 192 48 16 ) common/entity_second 0 0 0 1 1 } // brush 1 @@ -21,9 +21,9 @@ ( 128 -48 8 ) ( 136 -48 8 ) ( 128 48 8 ) common/caulk 0 0 0 1 1 ( 128 -48 8 ) ( 128 -48 16 ) ( 136 -48 8 ) common/entity_second 0 0 0 1 1 ( 128 -48 8 ) ( 128 48 8 ) ( 128 -48 16 ) common/caulk 0 0 0 1 1 -( 136 24 40 ) ( 136 -24 40 ) ( 128 24 40 ) colors/white_bright 0 0 0 1 1 0 1 0 -( 128 48 16 ) ( 136 48 16 ) ( 136 24 40 ) colors/white_bright 0 0 0 1 1 0 1 0 -( 136 -48 16 ) ( 128 -48 16 ) ( 128 -24 40 ) colors/white_bright 0 0 0 1 1 0 1 0 +( 136 24 40 ) ( 136 -24 40 ) ( 128 24 40 ) glass/dark 0 0 0 1 1 0 1 0 +( 128 48 16 ) ( 136 48 16 ) ( 136 24 40 ) glass/dark 0 0 0 1 1 0 1 0 +( 136 -48 16 ) ( 128 -48 16 ) ( 128 -24 40 ) glass/dark 0 0 0 1 1 0 1 0 } // brush 2 { |