Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorEvan Goers <mega@osirion.org>2009-07-16 21:42:45 +0000
committerEvan Goers <mega@osirion.org>2009-07-16 21:42:45 +0000
commit605e15904d44b2271f15b025fb7b51a836e0714f (patch)
tree2e60b4d579171db8cfdec6861a6fb18caa3b536a /base/maps/mercenary/pod.map
parent1d55636b8d72eaac496450dff52e3d9f5297afc8 (diff)
Added brown glass shader.
Updated lots of models for the new glass shaders.
Diffstat (limited to 'base/maps/mercenary/pod.map')
-rw-r--r--base/maps/mercenary/pod.map12
1 files changed, 6 insertions, 6 deletions
diff --git a/base/maps/mercenary/pod.map b/base/maps/mercenary/pod.map
index a38f8a7..45095d3 100644
--- a/base/maps/mercenary/pod.map
+++ b/base/maps/mercenary/pod.map
@@ -5,13 +5,13 @@
"enginesound" "5"
// brush 0
{
-( 192 -48 16 ) ( 192 -24 40 ) ( 288 -24 16 ) colors/white_bright 0 0 0 1 1 0 1 0
+( 192 -48 16 ) ( 192 -24 40 ) ( 288 -24 16 ) glass/dark 0 0 0 1 1 0 1 0
( 192 -16 40 ) ( 192 -24 40 ) ( 192 -16 16 ) common/caulk 0 0 0 1 1
-( 288 -16 16 ) ( 192 -24 40 ) ( 192 -16 40 ) colors/white_bright 0 0 0 1 1 0 1 0
+( 288 -16 16 ) ( 192 -24 40 ) ( 192 -16 40 ) glass/dark 0 0 0 1 1 0 1 0
( 192 -48 16 ) ( 288 -24 16 ) ( 288 -24 8 ) common/entity_second 0 0 0 1 1
( 288 0 8 ) ( 288 -24 8 ) ( 288 -24 16 ) common/entity_second 0 0 0 1 1
( 192 -48 8 ) ( 320 0 8 ) ( 192 0 8 ) common/caulk 0 0 0 1 1
-( 288 24 16 ) ( 192 24 40 ) ( 192 48 16 ) colors/white_bright 0 0 0 1 1 0 1 0
+( 288 24 16 ) ( 192 24 40 ) ( 192 48 16 ) glass/dark 0 0 0 1 1 0 1 0
( 288 24 8 ) ( 288 24 16 ) ( 192 48 16 ) common/entity_second 0 0 0 1 1
}
// brush 1
@@ -21,9 +21,9 @@
( 128 -48 8 ) ( 136 -48 8 ) ( 128 48 8 ) common/caulk 0 0 0 1 1
( 128 -48 8 ) ( 128 -48 16 ) ( 136 -48 8 ) common/entity_second 0 0 0 1 1
( 128 -48 8 ) ( 128 48 8 ) ( 128 -48 16 ) common/caulk 0 0 0 1 1
-( 136 24 40 ) ( 136 -24 40 ) ( 128 24 40 ) colors/white_bright 0 0 0 1 1 0 1 0
-( 128 48 16 ) ( 136 48 16 ) ( 136 24 40 ) colors/white_bright 0 0 0 1 1 0 1 0
-( 136 -48 16 ) ( 128 -48 16 ) ( 128 -24 40 ) colors/white_bright 0 0 0 1 1 0 1 0
+( 136 24 40 ) ( 136 -24 40 ) ( 128 24 40 ) glass/dark 0 0 0 1 1 0 1 0
+( 128 48 16 ) ( 136 48 16 ) ( 136 24 40 ) glass/dark 0 0 0 1 1 0 1 0
+( 136 -48 16 ) ( 128 -48 16 ) ( 128 -24 40 ) glass/dark 0 0 0 1 1 0 1 0
}
// brush 2
{